Showing posts with label alternate history. Show all posts
Showing posts with label alternate history. Show all posts

24 March 2018

Beware Vampires! SUNRISE is coming soon!

SUNRISE, the end of the workday for vampires...
For Stefan Székely it is a fate worse than death: To be dead yet stuck with his dead parents. After 13 years Stefan can endure it no longer. He wants a castle of his own. But first he must visit his family’s bank in Budapest.
With endless strife rumbling across Europe, Stefan hardly recognizes Budapest, now capital of the Hungarian Federation. The world has changed. 
Nevertheless, he embarks on the reign of terror he always denied himself, living the vampire playboy lifestyle.  Until he gets a stern warning from the local vampire gang. He is not welcome - unless he plays by their rules.
Should Stefan fight for his right to party like it's 2027? Or will an encounter with a dangerous stranger change everything about his new existence? As clashes between vampire gangs and State Security escalate, Stefan just might be the key to changing the fate of Europe forever! . . . If he can survive three bloody nights in Budapest.
The sequel to A DRY PATCH of SKIN continues the trials and tribulations of Stefan Székely, Vampire.

In 2014 my medically accurate vampire novel A DRY PATCH OF SKIN came outto a rave review. My main purpose was to counter the hysteria of the Twilight experience with some medical research crossed with established legends. I wanted to tell a realistic vampire tale. I even set the story in my own city and the action in the story followed the actual days and months I was writing the story. The story and my writing of the story ended the same week. Of course, I revised and edited after that.

Then I thought . . . what could possibly happen next? So I chose a gap of, say, 13 years (the number seems significant in horror stories). Now, where did I leave my protagonist? How is he doing? What could have happened since the end of the first book? What has changed in the world during these 13 years? How would what's different in the world affect his own corner of the world? How would he cope with these changes?

As I started on another vampire story I quickly realized that I had to also write essentially a science-fiction story. A futuristic story. If I were setting the story 13 years after the end of the previous novel, then this sequel would be set in 2027. And it would be somewhere in Europe, which is where our hero was at the end of the first book. 

What did I know of 2027? Not much. Like many sci-fi writers writing about the future, I took the present circumstances, the way things are now (both good and bad), and extrapolated how they might logically progress. Remember that novel by George Orwell1984? It was published in 1948 just as fears of a Communist takeover gripped Europe. It was supposed to be a warning. Orwell imagined how the concerns of his present might play out in the future. 

With the current strife in Europe, mass immigration, refugees coming to Europe from the Middle East and Africa, the increase in crime, the open warfare between left and right political groups, I could see all of these happenings extending, continuing and growing through the following decade. The moral question that arises is whether the author should follow his/her own beliefs, that is, how the world should be, a Utopian view - or choose a path of development which would be the best setting for the story (given the plot that would likely unfold), however the society might become - or try to take an honest look at current events and let things fall where they might, for good or ill.

I chose both. If I have to make a choice, I will lean toward what makes a good story over what my own beliefs might be. For the sake of this story and for the way I think society will continue to "progress" or develop or evolve over the next 10 years, I'm letting the European conflicts play out in the sequel: my now less-medically accurate vampire novel, titled SUNRISE.
Today, the governments of Hungary and Poland are resisting the  acceptance refugees and other immigrants and the European Union chastises them for it. Both nations have refused to comply with orders from Brussels and are being threatened with economic punishment. Jump ahead 10 years (from now; 13 from the end of the previous novel) and these countries have broken away from the European Union, formed their own economic block, and run business as usual in ways which are more to their liking. This is the landscape Stefan Székely ventures into from the isolated precincts of his family villa.

As described in this sequel, the new Hungarian Federation is a strictly run Euro-centrist society. The State Security apparatus runs a tidy ship and getting in is very problematic. Staying in if you are a "diseased" resident such as a vampire is dangerous. However, our hero, Stefan Székely, is already within the boundaries of the Hungarian Federation at his family's estate in the former Croatia; therefore, I, the author, must deal with the vagaries of that location. It was not an unpleasant effort. I love to travel vicariously.
 
Needless to say, our hero has difficulties - or there wouldn't be a story. Yet as I charged through the final chapters and then undertook the revision stage, the look and feel, the horrors, and the dystopian ambiance seemed right. Will Stefan escape from the repressive Hungarian Federation? Or will evil powers greater than himself and the vampire gangs of Budapest have the final say? 

Regardless, in SUNRISE the world gets darker before the light shines again. Book 3, to be titled SUNSET, picks up the story even further into the future. By then, we are in full-fledged dystopia territory. But, hey! I'm sure everything will work out just fine...if you transform into a vampire in time, of course.

Look for SUNRISE on or about April 1.


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(C) Copyright 2010-2018 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

12 December 2013

Cyberpunk meets Steampunk in Geek Romance...Say what?

As my better judgment would have it, I have dared to list THE DREAM LAND Trilogy under the categories of Science Fiction and Fantasy, and also Steampunk. Then, after some thought, I went further, labeling the trilogy as being also Cyberpunk. I cleverly announced to the reading world that my trilogy was "Cyberpunk meets Steampunk" in a vain attempt to draw in both audiences. Then I dared further and added "in Geek Romance"--which may [I know I'm seriously tempting Fate by writing this] have gone too far and crossed a line many readers are not prepared to cross.

Now I'm kept awake at night worrying whether or not the new readers of THE DREAM LAND Trilogy will accept my "version" of Steampunk or Cyberpunk or Geek Romance. Perhaps the trilogy could use a bit of explanation, just so we get our sub-genres straight.

We all know what "Geek" means; it's commonly used in popular media today. To me, the word refers to a person possessing scientific or mechanical expertise, whose expertise and attention to such interests waylays his or her interest in other, more popular activities. Another term, "Nerd," is similar in the focus on the scientific and mechanical at the expense of the social and popular but with the added characteristics of lacking in attention to social mores, personal hygiene, and relationship options. Correct me if I'm wrong; neither term existed back when I was in school. And we have "Romance," which is an oft-mistaken word, originally referring to an heroic journey yet today meaning a love relationship. 

Those terms being clear as slightly muddy water, let us proceed to the more disputed terms and their designation of variety of punkness.


For the most part, each term seems to designate the kind of power source used by a society; that is, after the wheel and the horse and all manner of delicate clockwork devices and whatever else there was, there came steam. Specifically, the steam engine: heat some water, make some steam, the steam pushes turbines or pistons and around and around we go, providing endless energy! This coincided historically with the so-called Victorian era (and includes Edwardian, depending on the strength of the purists) in the latter portion of the 19th century and early 20th century--in Earth history.

Hence, STEAMPUNK is a categorization of literary genre, fashion, indeed, a whole lifestyle to some, which appears to be stuck in that era of steam-powered everything. Seeming to replicate that society, fashions include waistcoats, high boots, top hats, long coats, and goggles to protect the eyes in lieu of windscreens. Ladies also embrace the corset and all manner of dresses and apparel about which I am [officially] not privy. In short, Steampunk is the Victorian era revisited, or, as one aficionado put it: Steampunk is "what would have happened if technology had not advanced beyond steam as a power source" with or without advancement in other aspects of a society such as politics and military activity and other rubbish.

When I first encountered what I came to know as Steampunk, I had a simple definition: science fiction or fantasy set in an older (rather than futuristic) setting; that is, anything that did not make use of the kinds of technology we have today. No spaceships. Other good gentlefolk in the genre/fashion/lifestyle have sought to correct me, informing me that after Steampunk comes DIESELPUNK, which, as the name would seem to suggest, involves an advancement of technology to petroleum as a fuel for engines. Following that pattern, we would next come to...let's see...Nuclearpunk? Or...Dilithiumpunk? How about Ram'ot'ixpunk (probably the post-2130 version)? or dare I even speculate about Ogpunk?



Of course, all of these terms originate from CYBERPUNK, they and others playing with variations and derivatives of that first term "cyberpunk"--which appeared in a 1980 short story: "Cyberpunk" by Bruce Bethke. In it, the setting was a highly technologized world rudely contrasted with a dark, fearful cityscape of dilapidation. In essence, high tech crossed with low society. I've always seen the genre as one full of hackers and crackers trying to make it in a world not worth saving. Dreary, indeed--but what else would you expect from postmodern literati? The downward spiral began with T.S. Eliot and his Wasteland, after all.



(In one novel-length work of poetry I produced not too many years ago [Think Nabokov's Pale Fire on steroids], the poet-protagonist looks beyond that dreariness to a bright and optimistic future and dubs it Futurianism: the belief that everything will work out fine and until everything does work out fine we have not yet arrived at the Future. Yes, lots of esoteric gobbledygook, but it was poetry, after all, and I'm digressing....)

Therefore, if we were to proceed backward in time from Steampunk, pursuing a rough, retrograde path through the history of power and energy, we might find ourselves somewhere in BAROQUEPUNK. We would likely be required to wear huge fluffy wigs and too-short pants and play clavichords and lutes, and partake of stately dances. Think Johann S. Bach and you get the idea: a neat and elegant world of trivial lives playing out as stage actors, all the while the peasants starve and so on. It's always the so on that disappoints.... 

Or further backwards, we might land in MONGOL EMPIRE PUNK. They were all punks back in that era, I think most would agree. Not much to do other than ride horses across the steppes, wind in your hair...and once in a while crush your enemies, see them driven before you, and hear the lamentation of their women. If that sort of thing appeals to you, of course. Note: this is likely the instigating connection which allows stories set in the past or in a primitive world to be included in the otherwise futuristic category of "science fiction"--in my humble opinion. 




Needless to say, we could continue our retrogression through the lineage of punk, perhaps all the way back to CAVEMANPUNK, of which I have an interesting entry: a heroic novella of two caveman brothers who fight over a cavewoman, eventually splitting the tribe. It's set on the edge of the European ice sheet in Neanderthal days. Then the alien spacecraft arrives.... Well, it was quite well-received by two or three people who offered to read it, but I'm digressing once more....



Obviously, there are plenty of Cyberpunk derivatives from which to choose. 

Some people, I'm sure, would even dare to suggest there is a BREWSTERPUNK, named for that cuter-than-should-be-allowed girl of the same name. One would expect, given that theme, a story in which childish, playful energy was used to power everything and cuteness was both the lingua franca and currency of trade. Thankfully, it is not. But I dare digress....




So how do any of these terms possibly relate to THE DREAM LAND Trilogy? That is the question at hand. I have said aloud (and often out loud) the tag line for my "sci-fi" trilogy: "Cyberpunk meets Steampunk in a Geek Romance." How does that all fit together? What laws have been broken? Let me explain.

In Book I ("Long Distance Voyager"), our protagonists journey to a world which is, for most of their adventures, not as far advanced technologically as the world of the late 20th century USA they left. Their new world has primitive vehicles, including steam-powered cars and airships. There are no cameras, radios, motion pictures, telephones, or advanced military apparati. In that respect, I choose to equate that setting with Steampunk, even though the story unfolds on a world different from Earth. Their new world does have a Victorianesque quality to it. So I think I am within the bounds of the broad definition of Steampunk. In fact, I went out of my way during edits to make sure the comparison held true.

In Book II ("Dreams of Future's Past"), our hero revisits that "earlier" era I've just described as Steampunk, so there is not much change from being Steampunk. 



In Book III ("Diaspora"), however, after wrapping up the story lines of the principal cast members from Books I and II, the novel boldly launches into the story of the heroine, Gina Parton, and her adventures in the far future of that world. Ah hah! Her world is full of technological marvels yet the society around her is crumbling and decadent. The reason? A comet is on its way to destroy the planet. They have about 40 years to go when we meet her and begin following her in this era. That high tech / low society dichotomy fits the bill for calling this volume of the trilogy Cyberpunk.

However, our heroine is not a computer whiz, nor is she any kind of cyborg or part machine. Nevertheless, she does carry a few nifty devices, such as communication and personal defense devices. The communication gadget, however, is anachronistic; just for fun, that society's inventors created a device with no direct voice-to-voice connection but, rather, a mechanical interface which artificially replicates vocalization much like a robot voice. Meanwhile, people are giving up and going rogue: doing drugs to forget their fears, praying to the gods and goddesses, digging tunnels, lighting themselves on fire, fighting over food, competing for a seat aboard one of the evacuation spacecraft--

Wait a minute! Spacecraft? But she flies around on an airship, doesn't she?

What's wrong with airships? On a world where petroleum reserves are much more limited than on Earth, society would not be so quick to rely on airplanes for travel. Or gasoline engines in automobiles. Besides, air pollution from such petroleum fueled engines would be dangerous, they may have decided, and so they are perfectly happy with airships and steam-powered cars. And magnetic monorail systems within and between metropolises! 



Cyberpunk enough for you? Steampunk fitting nicely? And Gina Parton, our lovely heroine, certainly fits the model of geek. She and her hero, Sebastian Talbot, provide the proof of the "romance" designation--geeks attract geeks. Something about all that science.... 

And there you have it: Cyberpunk meets Steampunk in a Geek Romance. Wonderful, isn't it?






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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.