25 June 2013

A Love Letter to the Dreamers

Dear Reader of this blog,

I've missed you. How have you been? Enjoying your summer? Or has your schedule remained the same, hashing through the daily slog of a job that does not quite suit your mental verve or skill set? I've been there, done that. My guess is that you get by through a combination of avocational misadventures and a certain portion of dreaming, both day and night. I sure hope you've been having good dreams.

It's interesting (sometimes) to contemplate dreaming. Of course, that's very much the theme of my major work, but I've sworn to myself not to promote my science-fiction trilogy today. (What's it called? Can't remember. See? No promotion today.) But seriously, as you go about your weekly routine, do you ever think about a dream you've had? I mean the nightly dream; ever wonder what it meant or is supposed to mean?--if you believe in that sort of thing. I tend to have a lot of dreams in which I am traveling, usually lost in a strange city, or alternately finding my way around a large unfamiliar house, checking every nook and cranny, peeking in cabinets. But that's just me.

And there's the other kind of dream, the kind they write songs about: Don't give up on your dream, la la la!  Well, I'm pushing 39 again (lost count how many times that's happened) and I still haven't decided what my dream is. Yes, that kind of dream: what you want to do with your life, what goals you want to achieve, what you want to be known for after you are gone. I think back to the dead music composers, authors and poets, painters, even the generals, statesmen, famous women, and the unnamed teachers who gave a simple idea to an unremarkable youth who grew up to bend the world to his/her will--those people--and I wonder what their dreams were. I suppose that because we remember them today, for better or worse, they managed to achieve their dreams.

You know, it seems the question I am asked most (that is, after "What, you're still here?") is what I really mean by the "dream land"--whether socio-scientific concept or mere writing gimmick. I recently had an experience which provides fodder for explanation: I traveled for a week. Nothing special about hitting the road and just going somewhere to see what's there. However, upon returning home, everything is the same. After a deep sleep, I awakened and the thing that occupied my attention for the past week now seems like only a dream I had. The only way to prove I ever went on a trip are the souvenirs I purchased ("souvenir" means 'something by which to remember') and the photographs I took. Nothing more. (Sure, U.S. Customs probably has an electronic record of my passage, if you want to check.)

So...if I were a character in a novel and I had various adventures, say, on another world, and then I returned home, it all might seem like a dream when I awoke from a good sleep. A little confusing, certainly. But that's the concept behind the feeling of remembering something that may or may not have happened in reality, or seemed just as real as reality in a dream, that is remembered as a real event even though it was only a random biochemical surge between 3:17 and 3:21 in the morning while you were quite unconscious yet dreaming of a greater purpose to your life than what you are doing these days for which you need all that precious sleep.

It's probably deep into the week by now, so I wish you well, and hope that whatever you do in the time remaining before the weekend, you do with honor and purposefulness. Someone will remember what you did, and that someone may very well be you. Or your dream-self.

Yours always,
Stephen




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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

17 June 2013

Everything you wanted to know about Time compressed for the time you have to read it!

It seems as though I am supposed to post a blog entry today in order to keep the world in balance. However, the balance of the world is not my responsibility. At least not today; I have it on alternate Thursdays. I will, therefore, post something about time, since that is something everyone seems interested in. Specifically, time travel.

Ever awakened from a trance that seemed three and a half days long but by the clock was only 90 seconds? Had a "senior moment" and not been a senior? Felt the day was only 22 hours long and you had much more to do? Or the day seemed like it was 32 hours long? You may have experienced a temporal vortex--an eddy in the stream of time. Time happens, of course.

Now suppose you could predict when those would happen and could prepare for them, even exploit the extra moments of time? Suppose you could do more, like...take an hour from Earth time and indulge your perverse indulgences for 135 days in an alternate timestream. That would be great, huh? But how does that work?

There are two major ways of thinking about time and time travel:

1) time is linear, or


2) time is cyclical.

Stories use either a man-made machine to travel or our hero/heroine finds a natural phenomena, like a wormhole, to travel through. Personally, I find it bordering on implausible to create a machine to bend time so I've chosen to use the natural phenomena method. In the linear structure, time goes on and on like a speeding rocket and you can't jump around so much as try to outrace it to go to the future or slow down and hop aboard if visiting the past. In the cyclical model you can jump from loop to loop going to the future or the past. I tend to believe the linear model, especially for use in my novels, although the cyclical model may work best if you are using a machine.

I have read countless time travel stories. (I could count them, actually, if I could remember all of them, but that is another issue.) H. G. Wells may be considered the father of time travel stories, yet even the Epic of Gilgamesh has some time-bending aspects. One of the best stories I've ever read was in an anthology of sci-fi stories and involved a guy going back to the time of the dinosaurs and encountering a hunting party of aliens; he falls in love with the princess, of course and chooses to stay there. (Can't recall the title or author at this moment--it was in an anthology edited by Robert Silverberg in the 70s; I'll get back to you with it.) Another of my favorites is Michael Moorcock's Behold the Man, a novella in which a Biblical scholar goes back to check on Jesus and through serendipity becomes the person crucified on the Cross. That's an example of cyclical time: the guy from the future goes back to the past and becomes the reason the guy from the future goes back to the past--got it? Wanting to get out of our present structure where we are slaves to time is a major theme in fiction--and the work place.

Or, there is still another view of time, which may prove more accurate:




THE DREAM LAND Book II "Dreams of Future's Past" is about Time. (Book I was about Space; Book III will be about the end of Time and Space.) And, as I learned from Roger Zelazny (especially in the Amber Chronicles), characters often like to sit around discussing profound ideas. I borrowed that concept in this excerpt about time travel:




“What’s all this talk about time travel?” Jason exclaimed, bits of zurrek falling from his greasy lips. “There’s no such thing. I can’t lose weight that way, and you sure can’t change history by going back and doing something different. If you could, everybody’d be doing it.”
Jason swallowed, washed it down with a swig of gor.
“Time is linear—it goes in a straight line—and even if you do a loop-de-loop and go back to the past, it’s still the same straight line, like a tape or ribbon that you have merely twisted around your finger. It’s straight but you’ve bent it. That’s all. You can’t cross over from one part of the ribbon to the next part of the ribbon. It doesn’t work.”
Jason paused to take another mouthful of the zurrek, so succulent when it was grilled the way they did it in Aivana. When he was satisfied, he picked up the conversation as though he had not just put away another plate of the big four-legged bird.
“Everyone’s fate is just that: Fate. I don’t mean that our destiny is pre-arranged...mmm, like a page in some cosmic calendar. I mean, it just happens that way. Nothing can change it. If you change your routine at random so you’re out shopping when an airplane crashes into your house, when you otherwise would be napping on the living room sofa, then that’s what happens. It wasn’t planned by any God of Fate, and it wasn’t anything that you specifically did that made it happen or not happen. It just is. The changes you make are your fate. Changing your fate is part of your fate. It’s just some mind game. It’s the stuff of movies.”
Being the Mexas, he could indulge his host’s wild ravings, but this was different. Jason was on to something. Besides, Jason was more than his host; indeed, being Tammy’s husband now, the palace belonged as much to him as it did to her. More importantly, he wanted his childhood friend’s advice. And assurance. So he put on his salesman’s face and began selling him an idea.
“So all of these events that just happen.... Are they so predetermined that part of the predetermination is we don’t think about them being events that are predetermined?”
He waited for his colleague to reply, but Jason was still contemplating the words, or the next dessert.
“Look at what happens to people in the world. Things like earthquakes, and that airplane crashing into my house—do they just happen, as you say, or are they actually accidents? That’s what the word means: it’s something that happens without anyone expecting it. We say ‘it’s just an accident,’ right? Well, suppose that someone somewhere in some distant time zone has done something by design or by accident which causes that airplane to dive into my house. There’s no reason—no logical reason why that airplane should crash, or that it should crash into my house instead of an empty field. And there’s no particular reason that I should decide that particular morning to alter my routine and go out shopping instead of taking my nap. It’s an accident, like you say. It’s not planned, it’s an accident. That is why we call them ‘accidents.’“
Jason was nodding, either understanding or simply to acknowledge he was listening, since his mouth was full of the next course, something creamy, peach-colored.
“You see,” the Mexas continued, finished with his meal, “accidents are caused by something unexpected, unplanned. They just happen, as you say. But they must have some cause and the only such thing that can be a cause is some action by another thing or person. Every action has an opposite, equal reaction, they say. You’ve studied that a little, haven’t you?”
Jason wiped the dupoi from his lips, nodding his head.
“Doesn’t matter,” the Mexas continued. “You understand, right? What about in time? If it were possible, then one mere extra blink of my eye sometime in the past may catch someone’s attention, and taking their attention away for one extra millisecond may cause them to not hear what their friend was saying, such as, ‘Watch out for that airplane about to crash on us!’ You see, anything could be an instigator of some reaction that assumes itself in another time as what we call an accident.”
Jason cleared his pallet with a ghot wafer and motioned for the servants to remove the dishes he had emptied. He belched loudly, not an Aivana custom but one of his own. A nearby maiden brought a cloth to wipe his crumb-spotted face, like a mother and her dirty little boy. Once cleaned, he returned to their discussion:
“You’re saying that every time someone has an accident it’s actually someone’s responsibility in some past time?”
“No, there’s no responsibility,” the Mexas replied. “I’m saying there are no accidents. Things just happen, as you say. Those are your words. By design or accident these things happen. But something still causes them to happen. Now, suppose that if someone who knew something bad was going to happen had the power—and by ‘power’ I mean they had the knowledge and ability as well as the will or desire to assert themselves against whatever inconvenience might be involved to perform the act, not ‘power’ like with magic—if someone had the power to do something that would result in that future bad thing not happening and went ahead and did it...? That person would be a hero. I mean, if he prevented the bad event, right? He’d be a hero.”
Jason thought for a moment, let out gas, grinned.
“So you want to be a hero? Is that it?” Jason asked. “I thought you did that already. Why do you want to be a hero again?”
“Not me. I’ve had enough of that. Too many close calls at hero-dom. Accidents are what I’m talking about. And the power to change them. It’s not some theoretical debate. It’s real.”
“You are talking some theoretical debate—because it can’t be done.”
A maiden brought a new bottle of something, and Jason grabbed it to scan the dark blue liquid inside.
“It’s wishful thinking, like prayers or flipping a coin into a fountain,” said Jason. “The power of will cannot change the straight line of fate—and I use the word ‘fate’ loosely for your benefit; be aware—” he popped the cap on the bottle, spilling some of its contents over the fine saffron robe that stretched over his belly—“be aware that I’m not attaching it to any mystic or religious ritual or dogma. By ‘fate’ I mean ‘whatever happens to us now, whatever will happen to us in the future, or whatever has already happened to us in the past’...regardless of how or why it happens.”
“Happenstance, eh?”
He poured the drink into the silver chalice of the Mexas, then filled his own vessel: the old white ceramic mug made in Taiwan, inscribed with ‘World’s Greatest Grease Monkey’ that he had rescued from the garage where he once worked.
“All right,” he grunted. “Does that satisfy you for now?”
They raised their drinks and clinked them, but only Jason sampled it.
The Mexas sighed, set his drink down on the table. “Here all theory ends and reality begins.”
Jason finished the mug, reached for the bottle. “What are you talking about?”
“It can be done.”
Jason took up his full mug in both hands. “Only in your dreams.”


Note: Mexas is the Ghoupallean word for 'king' though it comprises a different way of thinking about royal duties than merely being born to them. One is usually appointed Mexas because of administrative prowess.

P.S. Still another schematic of the nature of time and how we specks of universal dust dare think of it, pesky as we are:



If you need to catch up with THE DREAM LAND Book I "Long Distance Voyager" you can get it hereBook III "Diaspora" is almost finished and should be available by the end of 2013.


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 (C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

07 June 2013

Introducing THE DREAM LAND Book II "Dreams of Future's Past"

Those of you who have been eagerly anticipating Book II of THE DREAM LAND Trilogy need anticipate no longer. It is here...er, well, over there at that Amazon place as a Kindle ebook. First things first, right? Let me catch my breath and I'll get started on the print edition as well as return to finishing Book III.



Some music fans will note the title of this novel "Dreams of Future's Past" and associate it with a music album by the Moody Blues. You would be correct. You may also complain that my title is not the same as theirs. You would correct again. While I liked the idea behind the title of their album enough to borrow it (and my book's original title was "Days..." rather than "Dreams..."), the exact phrasing they used did not quite fit the time travel idea of Book II. So I took some authorial license, with apologies to the Moody Blues, and changed it. You might also be delighted by how many Moody Blues references you can find in THE DREAM LAND Trilogy.



Here is a brief description:


When you conquer a new world, do you change its history or change yourself?
After his adventures in Book I, Sebastian Talbot (a.k.a. Set-d’Elous, legendary warrior) has exiled himself to a desolate island, content to laze away the days writing his memoir. Until the emissary from Queen Tammy arrives with a mission he cannot refuse. Tammy, the IRS clerk he took to Ghoupallesz in Book I, wants him to fetch the son she left on Earth. How could she return for him? She married the King of Aivana.

That mission raises desperate questions for Sebastian: If he can go back and forth through these interdimensional doorways and arrive in different time periods, perhaps he can do something to prevent the big war he fought through, the war that destroyed his family and millions of others. He returns to his Ghoupalle wife Zaura in the years he was previously away. While on patrol duty, he comes upon a young poetess he knows will become the rebel leader who helps overthrow the monarchy and causes the wars. What would you do?

Meanwhile, back on Earth in another timeline, Sebastian awakens from a coma and is helped in his recovery by Dr. Toni Franck. An affair develops—just as his opportunity for escape comes along. Later, as Sebastian/Set escorts teams of mercenaries back and forth to conduct their history-changing business, he tries to meet up with Toni again only to realize the police are still in pursuing him. Desperate to see her, he arranges a meeting only to have a SWAT team show up, cornering him. Can he escape through an interdimensional doorway this time?


THE DREAM LAND Trilogy continues in Book II with parallel time lines, world domination and alien romance, and as always the minutia of heroic minds playing god without a rule book. Cheer or jeer--it's up to you!

*     *     *

Take your first trip to the other side with THE DREAM LAND Book I "Long Distance Voyager"!



Then follow the further misadventures of absent-minded romantic hero Sebastian Talbot in THE DREAM LAND Book II "Dreams of Future's Past"!

And Book III "Diaspora" is well underway and should be coming out in December 2013 or early in 2014.


*     *     *

If you are new to THE DREAM LAND environment, let me offer you a description of Book I which should give you a sense of the overall story:

How far would you go to save the love of your life? Through a portal to another world?

Sebastian, that quiet tax examiner at the corner desk in the IRS service center, carries a dark secret: once upon a time he and his high school sweetheart Gina found a rip in the universe and stepped through it to a strange world of magical beauty.  
 
Far from being a Disney-esque playground, the world of Ghoupallesz bursts with cosmopolitan elegance, alien perversions, and political strife. Gina, the adventurous one, falls in love with the adventurous possibilities. Not Sebastian; always practical, he insists they return to Earth. Gina refuses so he goes back alone, vowing never to return. Yet he finds himself drawn back repeatedly--he calls it “research”--and often crosses paths with Gina. Sometimes he saves her, sometimes she saves him, forever soul mates. 
 
Now years later, life on Earth hasn’t gone well for Sebastian. Then the headaches revisit him, with flashes of memories from Ghoupallesz. Gina is in trouble again, he senses, and he must, as always, save her. Meanwhile, a pair of too-curious IRS co-workers have accidently overdosed on the Elixir of Love he brought back on his last trip and the antidote exists only on Ghoupallesz. With these co-workers in tow, Sebastian returns through the interdimensional portal, fearing it may be his final adventure. He must gather his old comrades from the war, cross the towering Zet mountains, and free Gina from the Zetin warlord’s castle before her execution. Perhaps then she will stay with him.  
 
But are his adventures to the other side real? Or are they just the dreams of a psychotic killer? That’s what the police want to know when Sebastian returns without his co-workers.  
 
THE DREAM LAND is a genre-mashing epic of interdimensional intrigue and police procedural, a psychological thriller marbled with twisted humor, steampunk pathos, and time/space conundrums.


Here is a review of THE DREAM LAND on the Connie J. Jaspersen's Best in Fantasy Blog and Carlie Cullen's blog.



THE DREAM LAND Trilogy 
is published by



in association with

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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

03 June 2013

Conquered a world? Now what?

Apologies to my dear readers and followers for my previous blog posting. The need to block out spoilers practically ruined an otherwise fairly decent synopsis of THE DREAM LAND Book II "Dreams of Future's Past" and made it unreadable for most of you. I learned a lesson: blocks are not as humorous as I believed them to be. 

Please allow me to try again....

So let's say you've reached the pinnacle of your interdimensional voyaging career. You've discovered "tangents" (those pesky interdimensional doorways), made the journey to a new world, learned its language and customs, completely and convincingly infiltrated the society there, wooed and won a local beauty, made a family, insinuated yourself into the military and risen to a rank of command, lived through a revolution, civil war, and bellicose expansion of your adopted homeland into a full-fledged empire, survived the wars (including a deadly winter campaign), and been appointed the Mexas of a desert kingdom by the same IRS clerk you helped years before by bringing her to your world. You've reached the top of your career.

Now what do you do? 

As Mexas you sit in judgment of people, solving their petty problems, being regal, and having no future. So you exile yourself to a small island where you live alone, writing your memoir of interdimensional adventures, daring anyone to sail out to your island and bother you. Except for that IRS clerk, Tammy, now Queen of Aivana. She wants you to return to Earth and bring her son back. Hmm, to Earth? Where the police are still in pursuit of you because supposedly you killed a bunch of your fellow IRS employees years ago -- even though they actually slipped through the "tangent" following you and became lost on your adopted world, or they refused to give up their exciting lives there and return to Earth!

So you go, find Tammy's son Chuck jr. ("Chucker"), and reunite mother and son. Now what? Suppose there's more you can do that would fall into the category of benevolence? Perhaps there are other things you could change. You know you can come and go between the present, past, even the future, simply by altering the angle and position of the interdimensional doorway you use. So why not? Surely there are many possibilities for changing things, making the world a better place for you, your family, and everyone else. You might even prevent the big war you've already lived through! That certainly would make you a god.

Wouldn't it?

THE DREAM LAND Trilogy's Book II "Dreams of Future's Past" follows the further adventures of arch-hero Sebastian Talbot, a.k.a. Set-d'Elous, as he struggles to achieve godhood -- for better or worse -- and finally learn the lessons that the gods have kept secret for millennia: Be careful what you ask for, you might just get it! Then, of course, you might need to undo it....


Book II will be available for Kindle in June 2013.


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

29 May 2013

Do you remember the war that never happened?

For the past few weeks I've been foisting excerpts from THE DREAM LAND Book III "Diaspora" onto my dear, overly patient readers and followers.

During those weeks I was working hard on that novel, driven by the fire that only a really hot muse can light. Finally got to tell some of Gina Parton's story: how many ways the world can go crazy as a comet approaches. I charged through the climactic scenes and cruised into the epilogue on Monday, essentially completing the main plot line of the novel.

Now I will go back and add the subplot scenes to fill it out; most of those will be continuing and wrapping up the stories from THE DREAM LAND Book II "Dreams of Future's Past"--which ironically is the topic of this week's bloggerette.


Here's a summary of Book II for those of you who like the short versions. In THE DREAM LAND Book I "Long Distance Voyager" the final Act is a "mission" and Book II is no different. However, I must leave off the spoilers from this summary. Sorry.

It will be out for Kindle in June 2013.



THE DREAM LAND
Book II : “Dreams of Future’s Past”
Synopsis

[The following complete synopsis originally had portions blacked out because the text contained "spoilers"; the black boxes have been removed now that the ebook is available.]

After his adventures in Book I, Sebastian Talbot (a.k.a. Set-d’Elous, legendary warrior and Sekuatean cavalry regiment captain) has exiled himself to a desolate island, content to laze away the days and write his memoir. Until the emissary from Queen Tammy of Aivana arrives with a mission he cannot refuse. Tammy, former IRS clerk who he took to Ghoupallesz along with Michael in Book I, wants him to go fetch her son, Chuck junior, who she left on Earth when she did not return but married the King of Aivana. That king eventually died and she married Sebastian’s friend, the mechanical wizard Jason.
Sebastian reluctantly returns to Earth and coaxes Chucker (“Chuck R. Tucker”) back to Aivana where mother and son are reunited. Mission accomplished. However, on the way back to his island he stops in his favorite city, Selauê, and reminisces with a man who was his military colleague during the wars. He realizes that he would change all of that period in history if he could. He also regrets missing ten years with his Ghoupalle wife, Zaura, when he returned to Earth for a brief visit that turned out to be longer on Ghoupallesz. Zaura thought him dead and remarried; their brief reunion was tragic even though they were able to reunite still later, thanks to his fellow Interdimensional Voyager, Gina Parton, a.k.a. Jinetta, Queen of Fenula.
Meanwhile, Sebastian awakens from a coma in a hospital for the criminally insane and becomes the patient of Dr. Toni Franck, psychiatrist. Evidently, he did not escape to Ghoupallesz at the end of Book I but was shot by police. Now he is recovering; Dr. Franck comes to believe his story of traveling to another world might be true rather than his fantasy. The detective Chuck McElroy (ex-husband of Tammy, father of Chucker) is investigating him, however, and befriends Dr. Franck to get information; they date but he is not a gentleman and she tries to break it off with him. Chuck pushes her against the desk and she gets a concussion, falls into a coma; he releases Sebastian and urges him to escape just so he can pursue him and kill the killer of his ex-wife Tammy (who is alive and well on Ghoupallesz).  Sebastian arrives at the quarry where the interdimensional doorway exists and Chuck follows him through the doorway.
Chuck finds himself in the Aivana desert and when Sebastian tells him to retrace his steps and return to Earth, Chuck takes it as a challenge. Sebastian walks off to begin a new life while Chuck eventually is captured by desert nomads and taken away to be sold into slavery. Sebastian realizes his good fortune: he has returned to the ten years he missed living with Zaura and pretends to be someone new; they marry and he rejoins the regiment. Life is good, even though he will need to leave before his previous self can return to resume life with her.
Sebastian as Set-d’Elous is sent with his regiment to the northern district for autumn harvest patrol. There he meets a youthful Basura-Kanoun who he knows will grow up to become leader of a rebel group that eventually sparks revolution and becomes the new government of Sekuate. He weighs the morality of killing one to save millions. He chooses; along with that choice he must also vanish from his life with Zaura they have had for eight years. He knows that what he has done is for the greater good. His friend Jason does not agree. They argue and Set-d’Elous runs off to his island once more to hide from the world.
Meanwhile, Chuck suffers at the hands of his captors—until they understand that he “belongs” to Queen Tammy. They change plans, wanting to get a reward for returning her slave. Then a storm kills all but the youngest nomad, who mends his wounds. They become a team, making their way to civilization, playing the role of slave and slave master when needed. When they encounter a couple of bandits, Chuck comes alive and kills them to save his new buddy, the young nomad who saved him earlier. Reaching civilization but afraid to be seen by Tammy, Chuck and the nomad set up a domestic partnership.
At the same time, Tammy’s son Chucker learns the ways of Ghoupallesz from his new step-father Jason. They take a Youth Trek, a custom for young men. Jason teaches Chucker yet their journey turns to finding what happened to Michael Fenning, who had been involved with Tammy before. Last they heard Michael had abandoned his treatment for overdosing on the elixir of love moussalaganê and took off with his nurses, then went on alone whoring and gambling and being a playboy across the countries of Gotanka, the northern region of the continent of Zissekap. Finally, they track Michael to a clinic for the terminally ill and Chucker confronts Michael about what he did to Tammy.
Chucker, maturing beyond his years while on Ghoupallesz, goes to Sebastian’s/Set’s island to get answers to his questions. Set explains everything; then he leads Chucker back to Aivana without ever crossing the sea, just by using the interdimensional doorways. In Aivana, Chucker resumes his training to be a prince but Set discovers evidence that what he did in killing Basura-Kanoun has had odd effects on history. The war never happened but his own family suffered different, perhaps worse fate. He and Chucker realize they must change what was changed before to correct the mistake in history. Of course, Set cannot go do it himself—he can’t stop himself—so someone else must take on the mission. They form a mercenary group called History, Inc. and plan what to do.
Sebastian/Set begins having hallucinations of wartime, only they do not exactly fit what he remembers. His team of mercenaries goes through the right interdimensional doorways to arrive at the correct time period to meet his previous self and stop him from killing Basura-Kanoun. The mission goes wrong and a Plan B is initiated to correct the mistaken mission to undo the first change!
Meanwhile, Dr. Franck awakens from her coma and starts a new life with a son who was born while she was unconscious. She maintains the father is her former patient Sebastian/Set. While Set is on Earth to direct the latest mission of History, Inc., he discovers her story and contacts her. They make plans to meet but the police are monitoring the calls and plan to intercept him. He escaped from the criminal hospital, after all, and he is still blamed for the deaths of his IRS co-workers as well as the attack on Dr. Franck which she denies was him.
As the History team makes its move, Sebastian/Set attends the Royal Audience in Aivana but leaves just as Chuck arrives to reclaim Tammy and terrorists follow him in with bombs. The explosions blast Tammy and Chuck back to Earth and Chucker also to somewhere else. For Sebastian/Set, it seems to match the explosion of the propane tank at the old, abandoned house he was going to meet Dr. Franck at. It was surrounded by a SWAT team; Dr. Franck did not meet him and whether or not he escaped is uncertain.
Sebastian/Set awakens in bed with a woman in an elegant hotel room; he thinks he’s in Paris on vacation with Dr. Toni Franck, reunited at last. But it turns out he is someone of importance: a personal assistant comes to dress him and lead him through his busy schedule. The woman in the bed is Basura-Kanoun, not Toni Franck. Not wanting to alarm any of his handlers, he plays along, trying to figure out how he ended up in this strange new scenario.  Gathering enough information, it finally dawns on him that he is the emperor—the Emperor of Sekuate! Not only did he not prevent the wars, he became the emperor who initiated them. He tries to find a way to escape before he must give a caustic speech to the assembled representative at an international conference. Biding his time in a waiting room, his entourage is attacked by a team of assassins: Sebastian/Set is shot and falls through a window, down to the plaza below—except he does not hit the plaza stones. He falls through time, back to that moment when he remeets the young Basura-Kanoun and instead of killing her agrees to marry her...thus setting in motion the timeline that we have just read.


So...what if there was a war and then somebody changed something and there wasn't a war? Would those who lived through it still have memories? Would those people be called crazy?


You can get started on Book I "Long Distance Voyager" 

THE DREAM LAND Book III "Diaspora" 
will be available perhaps as soon as December 2013.
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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

23 May 2013

Announcing the Myrddin Publishing Giveaway!


My publishing house
 Myrddin Publishing
is having a Giveaway! 

That's where we give away something...probably a book (or two). 


I confess I don't know all the details, 
but I encourage all of my dear readers and followers to 
check it out.


Maybe one of my books--or a book from one of my writer buddies: 
paranormal, sci-fi, fantasy, romance, poetry, literary high-brow brain-shredding adventure tales of lust and betrayal...
(well, that last one's my book)!

Remember that! 

Tweet that! 

Face that!

Link that!

Pin that!

"Be the Fiction you Want to Read!"

[Peace Out]


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

18 May 2013

Got Goddesses?

First, let me sincerely apologize to those dear readers and followers who were made uncomfortable by my previous blog post. I did not realize the portion of people prone to Leporiphobia was so high. Sorry to shock you with so many bunny pictures. I just really, really wanted to celebrate the arrival of spring in what I thought (and polls had backed me up on this) was the best way possible. For me, and many others (again, the polls support this), the bunny is the epitome of spring icons. Perhaps I did go a little overboard, but if you can't go overboard with "itty bitty bunny wabbits" then what can you go overboard with? I ask you!

Sooooo, as a kind of self-flagellation, I have found I needed to regain some religion. Not necessarily the usual brands, of course. (I cannot do anything ordinary; even my posting of itty bitty bunny wabbit pictures is rather an ordinary act, granted.) No, I refer to the seven gods and nine goddesses followed, if not actually worshiped, by the various peoples of the planet Ghoupallesz, which is the location (along with Earth) of the tales recounted in THE DREAM LAND trilogy. That's right: fictional religion. At least to you and me, not to them.

Sooooo, returning to my Work-In-Production, we find our heroine, the unstoppable Gina Parton, a.k.a. Jinetta-d'Elous, faced with a whole host of obstacles--as every heroine usually is when stuck in a work of fiction by an unscrupulous author.

In the present scene, Gina has just escaped from an airship crash and the attack of a mob of religious fanatics bent on destroying technology and killing the scientists who make technology, including the hated interstellar spacecraft intended to evacuation some of the population in advance of a catastrophic comet. (Was that a spoiler?) Fleeing to an inn with the wounded co-pilot (naughty gal!), she connects to the Overlord (a.k.a. the governor of the city-state that is the Kobarel metropolis) via comm link. Because of the airship crash and the destruction of the fuel cell she was bringing to the Overlord, Gina fears she will not be able to free her young adult daughter from the re-education facility; the Overlord was supposed to grant that in exchange for the fuel cell, but you know how things go in science-fiction stories....

Anyhoo, Gina was previously captured and examined by the Overlord's staff, based on an unflattering report by Gina's nemesis/colleague Hanar-Santorak. They found interesting data from the lab report. The co-pilot from Gina's airship also suspects she's not quite the ordinary Ghoupalle woman she has been maintaining she is. Certainly, she could not be someone from a place called Earth! Long story short, they suspect Gina may be one of the goddesses come down to challenge them in their darkest days. And they may be correct!

EXCERPT from THE DREAM LAND Book III "Diaspora" Act IV


. . . “Are you a goddess?” the Overlord asked [via the comm link] in a suddenly different voice, a stream of phonemes coated in sugar, running fluidly from his tongue as though he had rehearsed the question for a week. “And if so, which goddess are you?”

* * *

The clanking she heard she knew to be the wheels that turned to raise or lower the metal gates of the castle in heaven where mortals were invited to stay for all eternity if they sufficiently displeased the gods and goddesses. Torture was routine, agony the order of the day, hopelessness the new blood flowing out of their veins. Not many had managed to return from such fate. Certainly not Interdimensional Voyagers, no matter what their class might be. Gina was a First-Class Voyager, but it had been so many years now since she had traversed a tangent that she was not very confident of being able to do so. She feared that instead of stepping through to an Earth she barely knew, she would find herself there outside the gates of heaven and see the chains pulling up the bars and the huge Guardian Iur-Fax swinging his thick, muscular arm toward the castle, a bull voice roaring “Sata!”—Welcome!
Gina remembered the lessons of her children, lifetime after lifetime, teaching them what all good Ghoupalle children should know.
Nourii stands tallest among the goddesses, presumed the eldest of Great God Zaul, red hair and pink skin, scars of war across her chest, breastless (one lost in battle, the other the result of self-mutilation after being outraged by the cheating god, Katoux); long, sharpened teeth and fingernails; rides a three-wheeled chariot pulled by three bintur—giant red badgers. People pray to her for strength during difficult times, though she seldom listens.
 Pemaa, the quiet sister, loves to cook and enjoys a clean home; plays with small animals; eats only three plants: eguo, blith, and resh, usually together in the same meal. Believed to care about young lovers, popular with girls who are popular with boys. She sleeps with snakes and plays with fish, often acting as a mermaid and tricking sailors.
   Roloura is the smart one, the scientist of the family, the holder of stars and worlds, the measurer of everything, the decider of days and nights and lifetimes. People call to her for longer lives, shorter work hours, extra tries in sporting events, and a full growing season for crops. She seldom grants favors other than a single extra day for the truly righteous people who lie upon their death beds.
Garou has hair blacker than night, eyes of red, hands that sweat blood with six fingers each, feet with six toes each; long feet and long legs that stride the world, from kingdom to kingdom; who hovers over croplands to water the soil from her loins; who calls women to bow to the earth before giving birth. Mothers-to-be sometimes sacrifice to her, leaving one of their fingers buried in the soil of a garden.
Emmau is the child of innocence, the irrational waif who prefers to play games than take the fate of mortals seriously. She is often chastised for her lack of concern. She responds that eternity is long enough for both work and play; she will do her work later. The lazy people of Ghoupallesz pray to her, begging for excuses to skip work or school or come home to spouses after cheating on them. She laughs a lot, and almost always at inappropriate moments.
Furanna, the matron saint of the Furank people, is a warrior goddess with a silver shield who lives deep in the forests and rides a jalo. Always surrounded by fairies, often sung to by birds, given fish and fowl for food by mountain gnomes whom she prefers as bedmates. She carries a silver spear that can penetrate anything and is forever sharp. She takes it to bed with her.
Aburra is the happy one, full of juicy fruit and cuddly pet animals, the one who dances across the clouds. She wears flowers and nothing else, and carries small, divine pugua in her arms at all times. She never sits, not wanting to smash her buttocks, and believes her bottom has the most perfect curves in the universe. She is often painted as a nude figure admired by a circle of lusty men.
Sethi is thoughtful, kind when it suits her, helpful with household matters, believed responsible for the deaths of babies when the mothers are unsuitable. Men pray to her for a woman who will please them in the qala; they pray to Pemaa for a good, faithful wife, however. Most young couples have a Sethi icon hanging on the wall over the qala.
Memitha is the ornery one, always looking for ways to hinder progress; she loves throwing obstacles before mortals. Traditionally she has brown hair with streaks of golden locks throughout. Her body is the one men dream of as they mate with their wives, yet were they to be welcomed by her they would die before they could satisfy her. She never takes shit from anyone—god, goddess, or mortal. She loves playing handball with human heads and never loses.
Gina took a breath, let it out slowly, patiently.
“I am Memitha. And you are toast.”

***
The Overlord did not understand her reference to ‘burnt bread’ but he got the gist of her demeanor: the Overlord was nevertheless a mortal and had not been acting very decently in recent weeks. He was therefore subject to discipline and Goddess Memitha had been assigned to dispense it. First, however, she needed to get to Vazak-Mixerran’s country house and fly the aircraft to Kobarêl. Only then could the spanking begin....

 


Now she has to prove it with her special goddess-like powers...somehow. Perhaps storm the high-rise "palace" and capture the Overlord, force him to command the release of her daughter. Or perhaps she could use the jet aircraft, secretly built by her former colleague Vazak-Mixerran (who also built the fuel cell she was trying to exchange for her daughter), to buzz the conference of the International Aerospace Commission as they await the results of the Zetin's attempt to send missiles to destroy the comet. Or any of a number of other possibilities. With a Work-In-Production anything is possible. And everything is possible!


I promise you it will all be sorted out by the time you finish reading THE DREAM LAND Book I "Long Distance Voyager" (available now) and Book II "Dreams of Future's Past (coming this summer). Book III "Diaspora" is anticipated for early 2014.



NOTE: The accompanying pictures of goddesses are not intended to represent those particular deities described. As divine law prohibits any depiction of the gods and goddesses, I sought only to give some visual support to the text. No disrespect to the nine goddesses was ever intended. I shall perform the required penitence if any goddess deems it appropriate as a result of my lapse of decorum.


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.