Showing posts with label interdimensional travel. Show all posts
Showing posts with label interdimensional travel. Show all posts

14 March 2014

Got Spring Break Reading? Try these!

It's Spring Break Time! 

Time to break those rusty old springs and get your reading groove on!

At the beach or at the pool or in bed late at night, here's my recommended list of readables (most are available in both Kindle and paperback versions but [wink] we know you want to take them with you on a small portable device, right?):

THE DREAM LAND Trilogy is Interdimensional Travel "realistic" fantasy at its weirdest!

The Dream Land I "Long Distance Voyager"
Kindle or Paper 

The Dream Land II "Dreams of Future's Past"
Kindle or Paper 

The Dream Land III "Diaspora"
Kindle or Paper



AFTER ILIUM
A young man's summer trip to the ruins of ancient Ilium (Troy) is interrupted by a quick affair with an older woman...which sends him on his own Odyssey across the Turkish coast.

Kindle or Paper 


A BEAUTIFUL CHILL
An unlucky professor gets lucky and turns obsessive to keep control over the beautiful art student he picks up in the rain late one night.

Kindle or Paper



AND CHECK OUT MY FELLOW AUTHORS AT MYRDDIN PUBLISHING, TOO!


I will be listing these books all through the week. Check back often and stay safe!



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 (C) Copyright 2010-2014 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

19 December 2013

13 reasons to enter the Dream Land

Late at night, or more often early in the morning, I have nagging doubts about the meaning of the Dream Land. The title seems at once somewhat vague and suggestively poignant. Is it just a story where the hero awakens at the end only to discover the whole trilogy has been a dream? Absolutely not!

Sure, there's a lot of playing of that theme, back and forth along the border between reality and...umm, what we might as well call "dream" for lack of a juicier word. What could be wrong with juxtaposing reality, or one reality with another reality? And then what is so awful about calling one of those two realities "The Dream Land"? 


So The Dream Land trilogy is a story about reality...and another reality. While looking for a secluded spot to make-out one summer, two young people discover an abandoned quarry with an odd phenomena. When the circumstances are just right, a point of light marks the spot where the reality of Earth (and the quarry itself, which is to the east side of Kansas City, Missouri, USA) can be pried open to reveal the other reality: what the natives call Ghoupallesz, a planet much like Earth but 101 light-years distance if one bothered to travel by spacecraft.



Anyway...what do these two young people, Sebastian and Gina, do there? Being scientific-minded geeks, they study the place, learn all about it, gradually fit in, eventually function there like it was their own world of Earth. But things are different enough that Gina wants to stay, wants to make it her home forever. Sebastian, the younger of the two, is hesitant to stay, remembering what awaits him back on Earth: his scholarship to college and a career in science. So he returns. 

But there is a bug set inside him that keeps him returning through the "tear in the air" at that quarry and having his own adventures there. One time he is forced to join an army during a war. Another time he meets a beautiful woman and has an affair. Another trip, he marries her, has children, does his best work as commander of a cavalry regiment--where the animals they ride seem a cross between donkeys and rabbits. He has a knack for getting into trouble, of course--Gina recognized that. Despite that, he manages to return and rescue Gina time and again from her adventures. 



Still, they do not, cannot remain together; each must partake separate journeys, it seems. And that is where our trilogy begins. Sebastian is stuck at a third-shift clerk job at the IRS service center when he feels the familiar sensations of a cosmic calling from Gina. He knows what comes next but it has been a while since he last walked through the interdimensional doorway. But Gina is his Long-lost Love, his soulmate, so he must go and, if necessary, save her. Simple enough, right? 

First, he must get through the doorway, then round up some of his former soldiers to form a team of mercenaries. Then he was lead them across the towering Zet mountains and enter the plateau kingdom of Zetin, sneak into the castle of the Zetin warlord and free Gina from wherever she might be held in the castle. And then get out. For this mission, he must put away his pencils and adding machine....

I must leave you hanging, of course. I am not allowed to leave spoilers just laying about.

That was Book I, a sprawling epic of twin universes and choices with no easy options, and all the magic and terror of alternate reality. In Book II, the adventures of Sebastian continue as he tries to right wrongs and undo evil. You can probably guess that he actually makes things worse. Hence, the need for Book III.

I loved inventing this story, creating the characters (yes, some based on people I've known), and molding the world of Ghoupallesz into a playground of devilish delights and angelic horrors. Playing with words is what I am happiest doing. And I hope you enjoy the result. Tell your friends and family; invite them into the Dream Land too!



Oh, wait! I promised thirteen reasons to enter the Dream Land, didn't I? Sorry; got carried away....


1. Science-fiction on an epic scale: two worlds and a cast of millions.
2. Steampunk and cyberpunk duelling for control of your mind.
3. Geek romance (PG-13 in Book I and II, borderline R in Book III).
4. Old fashion chivalry versus New Age feminism--see which will win!
5. Strange flora and fauna...what would you expect on another planet?

6. Explore the weird lives of third-shift IRS service center workers.
7. Relive the 1980s: the music, cars, fashion, hair styles, attitudes, historic events.
8. Sweeping battles, military strategy, manly manliness, blood and guts.
9. Existential angst.
10. Alien marriage customs!
11. How to use exotic drugs for pleasure and pain.
12. Interspecies romance (mostly in Book III).
13. How to deal with a fatal comet (Book III), politically, socially and technologically.


For Kindle (also in paperback):

US links:

UK links:


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

12 December 2013

Cyberpunk meets Steampunk in Geek Romance...Say what?

As my better judgment would have it, I have dared to list THE DREAM LAND Trilogy under the categories of Science Fiction and Fantasy, and also Steampunk. Then, after some thought, I went further, labeling the trilogy as being also Cyberpunk. I cleverly announced to the reading world that my trilogy was "Cyberpunk meets Steampunk" in a vain attempt to draw in both audiences. Then I dared further and added "in Geek Romance"--which may [I know I'm seriously tempting Fate by writing this] have gone too far and crossed a line many readers are not prepared to cross.

Now I'm kept awake at night worrying whether or not the new readers of THE DREAM LAND Trilogy will accept my "version" of Steampunk or Cyberpunk or Geek Romance. Perhaps the trilogy could use a bit of explanation, just so we get our sub-genres straight.

We all know what "Geek" means; it's commonly used in popular media today. To me, the word refers to a person possessing scientific or mechanical expertise, whose expertise and attention to such interests waylays his or her interest in other, more popular activities. Another term, "Nerd," is similar in the focus on the scientific and mechanical at the expense of the social and popular but with the added characteristics of lacking in attention to social mores, personal hygiene, and relationship options. Correct me if I'm wrong; neither term existed back when I was in school. And we have "Romance," which is an oft-mistaken word, originally referring to an heroic journey yet today meaning a love relationship. 

Those terms being clear as slightly muddy water, let us proceed to the more disputed terms and their designation of variety of punkness.


For the most part, each term seems to designate the kind of power source used by a society; that is, after the wheel and the horse and all manner of delicate clockwork devices and whatever else there was, there came steam. Specifically, the steam engine: heat some water, make some steam, the steam pushes turbines or pistons and around and around we go, providing endless energy! This coincided historically with the so-called Victorian era (and includes Edwardian, depending on the strength of the purists) in the latter portion of the 19th century and early 20th century--in Earth history.

Hence, STEAMPUNK is a categorization of literary genre, fashion, indeed, a whole lifestyle to some, which appears to be stuck in that era of steam-powered everything. Seeming to replicate that society, fashions include waistcoats, high boots, top hats, long coats, and goggles to protect the eyes in lieu of windscreens. Ladies also embrace the corset and all manner of dresses and apparel about which I am [officially] not privy. In short, Steampunk is the Victorian era revisited, or, as one aficionado put it: Steampunk is "what would have happened if technology had not advanced beyond steam as a power source" with or without advancement in other aspects of a society such as politics and military activity and other rubbish.

When I first encountered what I came to know as Steampunk, I had a simple definition: science fiction or fantasy set in an older (rather than futuristic) setting; that is, anything that did not make use of the kinds of technology we have today. No spaceships. Other good gentlefolk in the genre/fashion/lifestyle have sought to correct me, informing me that after Steampunk comes DIESELPUNK, which, as the name would seem to suggest, involves an advancement of technology to petroleum as a fuel for engines. Following that pattern, we would next come to...let's see...Nuclearpunk? Or...Dilithiumpunk? How about Ram'ot'ixpunk (probably the post-2130 version)? or dare I even speculate about Ogpunk?



Of course, all of these terms originate from CYBERPUNK, they and others playing with variations and derivatives of that first term "cyberpunk"--which appeared in a 1980 short story: "Cyberpunk" by Bruce Bethke. In it, the setting was a highly technologized world rudely contrasted with a dark, fearful cityscape of dilapidation. In essence, high tech crossed with low society. I've always seen the genre as one full of hackers and crackers trying to make it in a world not worth saving. Dreary, indeed--but what else would you expect from postmodern literati? The downward spiral began with T.S. Eliot and his Wasteland, after all.



(In one novel-length work of poetry I produced not too many years ago [Think Nabokov's Pale Fire on steroids], the poet-protagonist looks beyond that dreariness to a bright and optimistic future and dubs it Futurianism: the belief that everything will work out fine and until everything does work out fine we have not yet arrived at the Future. Yes, lots of esoteric gobbledygook, but it was poetry, after all, and I'm digressing....)

Therefore, if we were to proceed backward in time from Steampunk, pursuing a rough, retrograde path through the history of power and energy, we might find ourselves somewhere in BAROQUEPUNK. We would likely be required to wear huge fluffy wigs and too-short pants and play clavichords and lutes, and partake of stately dances. Think Johann S. Bach and you get the idea: a neat and elegant world of trivial lives playing out as stage actors, all the while the peasants starve and so on. It's always the so on that disappoints.... 

Or further backwards, we might land in MONGOL EMPIRE PUNK. They were all punks back in that era, I think most would agree. Not much to do other than ride horses across the steppes, wind in your hair...and once in a while crush your enemies, see them driven before you, and hear the lamentation of their women. If that sort of thing appeals to you, of course. Note: this is likely the instigating connection which allows stories set in the past or in a primitive world to be included in the otherwise futuristic category of "science fiction"--in my humble opinion. 




Needless to say, we could continue our retrogression through the lineage of punk, perhaps all the way back to CAVEMANPUNK, of which I have an interesting entry: a heroic novella of two caveman brothers who fight over a cavewoman, eventually splitting the tribe. It's set on the edge of the European ice sheet in Neanderthal days. Then the alien spacecraft arrives.... Well, it was quite well-received by two or three people who offered to read it, but I'm digressing once more....



Obviously, there are plenty of Cyberpunk derivatives from which to choose. 

Some people, I'm sure, would even dare to suggest there is a BREWSTERPUNK, named for that cuter-than-should-be-allowed girl of the same name. One would expect, given that theme, a story in which childish, playful energy was used to power everything and cuteness was both the lingua franca and currency of trade. Thankfully, it is not. But I dare digress....




So how do any of these terms possibly relate to THE DREAM LAND Trilogy? That is the question at hand. I have said aloud (and often out loud) the tag line for my "sci-fi" trilogy: "Cyberpunk meets Steampunk in a Geek Romance." How does that all fit together? What laws have been broken? Let me explain.

In Book I ("Long Distance Voyager"), our protagonists journey to a world which is, for most of their adventures, not as far advanced technologically as the world of the late 20th century USA they left. Their new world has primitive vehicles, including steam-powered cars and airships. There are no cameras, radios, motion pictures, telephones, or advanced military apparati. In that respect, I choose to equate that setting with Steampunk, even though the story unfolds on a world different from Earth. Their new world does have a Victorianesque quality to it. So I think I am within the bounds of the broad definition of Steampunk. In fact, I went out of my way during edits to make sure the comparison held true.

In Book II ("Dreams of Future's Past"), our hero revisits that "earlier" era I've just described as Steampunk, so there is not much change from being Steampunk. 



In Book III ("Diaspora"), however, after wrapping up the story lines of the principal cast members from Books I and II, the novel boldly launches into the story of the heroine, Gina Parton, and her adventures in the far future of that world. Ah hah! Her world is full of technological marvels yet the society around her is crumbling and decadent. The reason? A comet is on its way to destroy the planet. They have about 40 years to go when we meet her and begin following her in this era. That high tech / low society dichotomy fits the bill for calling this volume of the trilogy Cyberpunk.

However, our heroine is not a computer whiz, nor is she any kind of cyborg or part machine. Nevertheless, she does carry a few nifty devices, such as communication and personal defense devices. The communication gadget, however, is anachronistic; just for fun, that society's inventors created a device with no direct voice-to-voice connection but, rather, a mechanical interface which artificially replicates vocalization much like a robot voice. Meanwhile, people are giving up and going rogue: doing drugs to forget their fears, praying to the gods and goddesses, digging tunnels, lighting themselves on fire, fighting over food, competing for a seat aboard one of the evacuation spacecraft--

Wait a minute! Spacecraft? But she flies around on an airship, doesn't she?

What's wrong with airships? On a world where petroleum reserves are much more limited than on Earth, society would not be so quick to rely on airplanes for travel. Or gasoline engines in automobiles. Besides, air pollution from such petroleum fueled engines would be dangerous, they may have decided, and so they are perfectly happy with airships and steam-powered cars. And magnetic monorail systems within and between metropolises! 



Cyberpunk enough for you? Steampunk fitting nicely? And Gina Parton, our lovely heroine, certainly fits the model of geek. She and her hero, Sebastian Talbot, provide the proof of the "romance" designation--geeks attract geeks. Something about all that science.... 

And there you have it: Cyberpunk meets Steampunk in a Geek Romance. Wonderful, isn't it?






Paperback or Kindle ebook

US links:

UK links:


And remember to rewind some kind for our Myrddin Publishing charity, WATER IS LIFE, by getting a great collection of holiday stories in Christmas O'Clock (Kindle or Paperback).


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

03 November 2013

Navigating the Ne'ery Month of November

November 1 is a day for anniversaries and deadlines. The end of hurricane season and the end of summer (in the south). Halloween festivities are done and Christmas decorations are being set up. Turkeys are milling warily about the barnyard, and students have decided once and for all whether the semester is salvageable--or not. Trees lose their leaves and the leaves are pressed between the pages of books....

It is also the start of National Novel Writing Month for those whose nervous fingers cannot avoid the lusty keys. I have never been able to participate because of its unfortunate scheduling. November is the fattiest meat of the fall semester; it's when I have the most day-job work to do. Sure, I could write a draft of a novel in a month--if I had no day job to tend to, if I had no other disruptions, and if I had the idea in advance. I would like to give it a go one of these years.

I sorta, kinda did that last spring (i.e., 2013). Actually it started in mid-April and went on every night and some afternoons and the occasional morning all the way into June. The day job was an interference only in April and the first half of May. More importantly, I had the idea in advance and it was compelling enough to drive me through the story in dramatic fashion.

I'm referring to the final volume of THE DREAM LAND Trilogy, subtitled "Diaspora"--which suggests the evacuation of a planet's population in advance of a fatal comet's arrival. Whoops! Was that a spoiler? Not really. The story is what the people do and how they do what they do in dealing with that news. And perhaps the best part is that my heroine from Book I (and who appears a few places in Book II) comes back in full glory to lead their industry from airships to interstellar spacecraft--all the while managing a rebellious daughter and countering the evil Overlord. It's a page-turner!

The goal for NaNoWriMo is a 50,000 word book, by definition the minimum length for a "novel". It's not easy to calculate and compare accurately, but when I leaped into DL3 Diaspora, I skipped over the 10,000 words I'd previously written back during the afterglow of completing DL2 Dreams of Future's Past, the first chapter plus some ideas for other chapters, and I went straight to what interested me at that point in time: the final years of the planet featured in the trilogy. I researched everything I could find about astrophysics and advanced propulsion systems, striving to bring authenticity to the story--like all good sci-fi authors do. By the time I let the comet hit, I'd written 72,000 words. Comparing the time factor, that writing effort approximated the 50,000 words in one month that is NaNoWriMo writers' goal. Now just shift that calender.

But we cannot usually just sit down at a given moment and type out a story. I, for one, am a slave to my muses. I cannot work unless they approve of the project. Once started, however, I can run on fumes until it's finished. Then, when it's finished, I fall into a useless funk, dreading I'll never write anything ever again. Months later I get another idea and run it by my muses to see if it passes muster. Then I wonder why I ever had doubts about writing again. It is what I do, after all. No matter what month it is. When I retire and have my Novembers free, I will be there. I have a few ideas sitting on the shelves, don't worry, waiting to be filled out as novels.



This blog post is sponsored by The Dream Land Trilogy:

THE DREAM LAND Book II "Dreams of Future's Past" has been available as an ebook and now is also available in paperback: Here's the ebook page on Amazon; click the paperback button when it shows up.

THE DREAM LAND Book III "Diaspora" will be available as both ebook and paperback simultaneously in December 2013.

AND don't forget where it all begins:

THE DREAM LAND Book I "Long Distance Voyager" is currently available as both ebook and paperback.




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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

02 September 2013

The Dream Land Trilogy is Launched

Exciting things happening in the Dream Land this week!

Thanks to all of you and your support! I could not have made this dream of mine into some kind of extremely twisted reality were it not for the encouragement, criticism, more criticism, some words of affection, and the occasional box of cookies. Here, at long last, is the real deal: the paperback edition of THE DREAM LAND Book I: Long Distance Voyager (or simply "The Dream Land").


In other Dream Land news:

Finished the final edit of Book III Diaspora to my satisfaction. Started my own "fan fiction" about what happens next to a side character, Dale T. Wilson, a retired detective. That will be great fun to occupy my autumn writing sprints.

Republished (so to speak) Book II Dreams of Future's Past for Kindle. I just uploaded the newer cover. That's all. The text remains the same. Book II will get the paperback treatment next, say, by December.

Republished Book I Long Distance Voyager for Kindle. Changed to newest cover...which matches the paperback's cover. Uploaded the paperback version's text, also, which includes a few corrected typos found in proofreading the "proof" copy sent to me. I also added a blurb about Book II.

And last but certainly not the least in any way, shape, or form...

Publication of the paperback edition of THE DREAM LAND (Book I: Long Distance Voyager) through my good buddies at Myrddin Publishing (in association with my own house Tangential Books). It looks great and reads great. I've read through it about a hundred times across many years and many editions yet I still laugh at the same places I should and cry at the same places where I should. I get excited in the fight scenes and get funky during the love scenes.

THE DREAM LAND Book I Long Distance Voyager in paperback, available just about now....

Already available at Amazon in the UK!

Here's the Amazon USA link (looks like Ammy is discounting it a bit, being a new book)

Available at Amazon in Europe (France, Germany, Italy, Spain), India, and Japan, too. But in English, of course. Oh, and in Canada, too!


As a run-up to this paperback launch, I've been splattering the internet with Dream Land memes. Have you seen one yet? Here's one of my favorites:




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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

07 July 2013

The Metaphysics of Pizza

It's really very simple. If you have sworn allegiance to an organization whose prime purpose is to change history, then you have to stay flexible.

You might have to do any number of things. Even change it back, or change it in a different way than originally done. You may have to stop your colleague from changing something. That may require violence. Are you prepared to be violent? Probably you will be asked to affect your violence in either the mantle of Chaos or Order. But not both. And almost certainly, you will be offered pizza.

The lesson here is whenever you sign up with a mercenary outfit, be sure it is one in which pizza is served.

Excerpt from THE DREAM LAND Book II "Dreams of Future's Past" illustrates the sublime cosmological effects of pizza:

“It seems strange, Kanê,” Erutên-Vigasz spoke, sitting next to the Captain, “that we discuss who to kill over a meal of this round food. Is there meaning to your selection?”
The Captain grinned. “There is always meaning—to everything.” He motioned to the box on the floor at their feet. “See that box? It is square, suggesting conformity—rectangularity is hardly seen in nature—there is also restriction, limits. Yet, inside is the pizza: round, suggesting symmetry and order.”
Erutên nodded, thoughtfully.
“Why not put a square pizza in a square box?” the Captain continued. “Or a round pizza in a round box? The answer is simple: it is easier to make a square box than a round box. Folding cardboard leans to perpendicularity. To make a box one must work from the outer edges and fold inward. Conversely, it is easier to make a round pizza than a square pizza. The dough of the pizza begins from its center, a swirling ball of dough, then a disk that expands outward evenly as the creator whirls it around its axis. To then stretch out the disk, the circle, to fill the corners of a square pan or a square box requires unnatural action. It is natural, hence universal, for the roundness to remain.”
Others were now following the discussion.
“And yet, there, too, is a lesson to be learned! These forces, the squareness and roundness, are always working together and working against each other: chaos and order—one is always moving toward and becoming the other, constantly in flux, ever always changing, never fixed or satisfied, always seeking balance. Someday, while in flux, chaos will reach a point halfway to becoming order and at the exact same moment order will reach a point where it is halfway to becoming chaos, and both forces will swirl around each other and become one: neither order nor chaos, neither chaos nor order, but a singularity of multiplicity where all that ever was has been reduced to all that ever will be! Thus, all matter in the universe will become a microscopic dot too small for the smallest microbe to notice in the far corner of its jelly—so much smaller than the germ of a germ of a germ’s germ. And then, it could only be a mirror image and not an actual microbe—which would, of course, be contained in that germy dot—if all matter were compressed into the shape of a pizza, round not square.”

“I see,” sighed Erutên. “It is very cosmical, what you say. This world is—how you say?—interesting. I should like to learn more.”



THE DREAM LAND Book II "Dreams of Future's Past" . . . with or without pizza!


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

03 June 2013

Conquered a world? Now what?

Apologies to my dear readers and followers for my previous blog posting. The need to block out spoilers practically ruined an otherwise fairly decent synopsis of THE DREAM LAND Book II "Dreams of Future's Past" and made it unreadable for most of you. I learned a lesson: blocks are not as humorous as I believed them to be. 

Please allow me to try again....

So let's say you've reached the pinnacle of your interdimensional voyaging career. You've discovered "tangents" (those pesky interdimensional doorways), made the journey to a new world, learned its language and customs, completely and convincingly infiltrated the society there, wooed and won a local beauty, made a family, insinuated yourself into the military and risen to a rank of command, lived through a revolution, civil war, and bellicose expansion of your adopted homeland into a full-fledged empire, survived the wars (including a deadly winter campaign), and been appointed the Mexas of a desert kingdom by the same IRS clerk you helped years before by bringing her to your world. You've reached the top of your career.

Now what do you do? 

As Mexas you sit in judgment of people, solving their petty problems, being regal, and having no future. So you exile yourself to a small island where you live alone, writing your memoir of interdimensional adventures, daring anyone to sail out to your island and bother you. Except for that IRS clerk, Tammy, now Queen of Aivana. She wants you to return to Earth and bring her son back. Hmm, to Earth? Where the police are still in pursuit of you because supposedly you killed a bunch of your fellow IRS employees years ago -- even though they actually slipped through the "tangent" following you and became lost on your adopted world, or they refused to give up their exciting lives there and return to Earth!

So you go, find Tammy's son Chuck jr. ("Chucker"), and reunite mother and son. Now what? Suppose there's more you can do that would fall into the category of benevolence? Perhaps there are other things you could change. You know you can come and go between the present, past, even the future, simply by altering the angle and position of the interdimensional doorway you use. So why not? Surely there are many possibilities for changing things, making the world a better place for you, your family, and everyone else. You might even prevent the big war you've already lived through! That certainly would make you a god.

Wouldn't it?

THE DREAM LAND Trilogy's Book II "Dreams of Future's Past" follows the further adventures of arch-hero Sebastian Talbot, a.k.a. Set-d'Elous, as he struggles to achieve godhood -- for better or worse -- and finally learn the lessons that the gods have kept secret for millennia: Be careful what you ask for, you might just get it! Then, of course, you might need to undo it....


Book II will be available for Kindle in June 2013.


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

08 April 2013

Addressing the problem of total annihilation... THE DREAM LAND III Excerpt

What is it going to take to get people off the couch and learning some engineering and astrophysics? Time is wasting.

The U.S. went from Alan Shepherd 's up and down Mercury mission in 1961 to landing on the Moon in 1969. All without the aid of steampunk sensibilities! So how can these folks go from airships to interstellar multi-generation residential spacecraft in 36 years in order to evacuate the planet before the comet arrives? (And how will they get laborers to build the craft who will not get a seat aboard them?)

Excerpt from THE DREAM LAND Book III Act IV

Gina is presenting her committee's findings at an international conference....


“It is possible to do this,” she spoke clearly, barely able to contain her excitement. “We have time and we have resources. We have scientists, engineers, and technicians. And we have a workforce. We can do it—”
“Who will be in charge of this project?” cried out a man who stood up in the back of the hall. He wore a large brown hat made of fur. To Gina he seemed like a big, furry bison. “We have everything you said but the workforce! How can we press people into service when there will be no room for them aboard the very vessels they are building? How can we make that choice?”
He lumbered down the aisle and stood before the stage, arms raised and the wide black sleeves drooping almost to his knees.
“You speak of plans to leave the world of our birth and find a new home. We are one billion people on this world and you speak of vessels that will each carry five hundred of us. How many vessels can be built? How many people can be saved? Who will make these decisions? You? Your council?”
“Yes, we need to address that problem—”
“Already,” yelled the ‘bison man’ delegate from Nouvê, “we have riots in the streets of Erit. We fight to keep back the lost legions from our vessel construction zone. They have given up, destroying all they can before the comet can do it. They live all the pleasures they can find and pray for the end to come quickly. And they will not put in any work effort.”
Gina leaned over the lectern. “It’s a difficult point we are at—”
“She will be saved!” shouted another woman in the robes of a F’eng follower. “She has the Miracle Child to buy her ticket.”
“No, I will not be going!” Gina shouted back.
The crowd became boisterous, tossing questions at her so thickly she could not understand any of them.
At that moment, she wanted to reach out her hand and poke the air, then pry open a gap and step through it to any other place in the universe. If it could lead her home, to that forgotten place where her body was born, that could be a nice vacation. The last time she set foot on Earth, she had found a shopping center newly built where before had been a forest, pasture, and stone ramparts. She had browsed the Barnes & Noble store there, leafed through some science magazines and bought a latté. She read about the Space Shuttle program and the International Space Station. With some regret at the end of the Moon program, she was pleased that facilities were constructed as the start to what she expected would be a permanent station on the Moon and then an expedition to Mars. Let someone else make the decisions and she would happily sit back and watch it all on TV. She realized then how much she missed television; not the shows themselves which were poor excuses for time-killing, but simply having the leisure to sit back and watch a device which showed moving images, a machine that sucked out the gloom and eased a fractured mind into some sort of solace—
“Enough questions!” she cried out, swinging her hands over her head. The chairperson was turning the lights off and on until the murmuring dropped. “I want to make this plan a success. I love this world, no matter the things that have happened to me here.” She took a breath, almost saying too much. “I love Ghoupallesz and if I cannot save a planet I will save as many of its living things as possible. In the time which remains I will do everything I can, use all the knowledge and skills I have, all for the hope that you, some of you, and your families, and the animals and plants of this world will be able to survive and reestablish a civilization on some distant world we can only dream of tonight.”
She stared down the angry F’eng woman.
“I will do all I can,” said Gina in a loud, clear voice, “but I will not take a seat aboard any vessel. I will give my seat, my ticket to my daughter. I will trust her to carry my genes to a new world.”
The crowd gasped, then broke into several pockets of discussion. The tenor of the language turned toward duty and sacrifice for the greater good. Heads began to nod. A few delegates hugged each other while others patted shoulders or ran fingers through each other’s hair. Gina saw fingers wiping away tears. She stepped back from the lectern and went to the front edge of the stage, scanning the audience.
“We have thirty-one years,” she spoke over the crowd, wondering if anyone heard her.

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I cannot say how enjoyable it may be to write about the end of a world, but I feel strongly that Gina (a.k.a. Jinetta, Queen of Fenula) will find a way to have it all. The weird thing is that I'm working on Act IV now with Acts II and III unstarted yet planned and Act I not quite finished. I have even dabbled on the final scene, which will be the ultimate twist in the entire trilogy! (No, it was not all just a dream....)



Stay tuned! And get a start on the series with THE DREAM LAND Book I, available now.


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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

31 March 2013

Do you have a ticket to ride?

Planning for the Escape - and those who can't.

In my previous post, I gave an overview of the situation where a planet's populace must escape an inevitable collision with a comet. Fortunately (at least, for now), I was not referring to Earth but to the planet Ghoupallesz which is the setting for much of THE DREAM LAND Trilogy. Oh, it's just fiction, some may sigh in relief, but that is exactly the point: fiction gives us the means of testing theories, role-playing scenarios, practicing before we need to do the real thing.

It may be appropriate, or simply a weird coincidence, that this post falls on Easter weekend when many people around the world worship their savior and hope for salvation. Saved from a lifetime of bad choices? Or saved from an invading planetoid? Aside from questions of why God would allow a comet to destroy the Earth---or a flood, for that matter---we can still consider how society, its people and its priorities, would react when such a disaster is due.

Today, I wish to offer a sample of THE DREAM LAND Book III to illustrate one problem a futuristic society may encounter: how to deal with mass hysteria, diminishing productivity just when it is needed most to prepare for evacuation, and how schools would prepare children for their future roles on a new home world. The following excerpt is from Act III of Book III. It's still under construction, but you may get started on Book I "Long Distance Voyager" right now and Book II "Dreams of Future's Past" will be available in the summer.


[Background: Gina Parton (a.k.a., Jinetta, Queen of Fenula), the female protagonist from Book I and "long lost love" of Sebastian Talbot (a.k.a. legendary warrior Set-d'Elous) has stumbled through the wrong interdimensional doorway, thus arriving in the far future when the planet is facing total annihilation with the approach of a comet. All resources in society are directed toward preparing to evacuate the planet---at least for those who can fit on the spaceships! To provide for her two children, Gina takes a factory job....]

The first task Gina was assigned to do was put the small silver disk squarely into the slightly larger silver tube and insert a pin. then make sure the disk would spin freely within the confines of the tube. Once satisfied, she put the item back on the moving conveyor and returned her attention to making another one. It had a complicated scientific-engineering-astrophysics name she hated trying to say. Part 17-A-67009 was what she called it instead.
After a few months of making that part she was advanced to a more complex part, then again after a few weeks to a very sophisticated part which earned her the right to sit at a table covered in tiny boxes of tiny parts and assemble Part 8518-G-161695 one after another. In a typical shift of 80 peth—a peth equaling about 18 minutes, she kept teaching to her children so they would be prepared for life back on Earth—she could produce between 90 and 100 of the devices, each consisting of 38 components. She had no idea how the part was used but she was good at making them and won praise from her supervisor.
At least she was able to get work, earn food rations if no wages, and have a quaint place for her and her children to sleep at night. Her children, Zaura the precocious blonde probably in appearance an 11-year-old in Earth time and Xix the boy who became an accident of her escape journey and who was dull and expressionless, had both been assigned to an education facility. More like indoctrination, thought Gina, but she had no choice in this society. Schools did not meet formally any longer; instead, educated volunteers taught what knowledge and skills would be needed in the future aboard the vehicles that would save them from annihilation. They were taught gardening, mostly. Boys were drilled in engineering skills, and girls were taught the wonders of fertilization and reproduction. It was believed that every maiden would need to produce five offspring, preferably by five different males, in order to continue the community once they all disembarked on a new world from what was being called the xænafi—‘ether ship,’ for it was believed that outer space was filled with an invisible substance called xæ through which a vessel would move with resistance. An old tradition. Yet the name stuck: xænafi, or in the meta-sense of a multigenerational spaceship, the honorific was applied, thus xænafaxii referred to the whole project to save Ghoupalle-kind from an undeserved fate.
The schools also taught about the proper use of the colored bôb medication system, to which she secretly objected. She needed to keep her wits and focus on her delicate task. No room for sedation or anti-depression drugs or something to feign comatose calmness for the anxiety-prone. Regular warnings were sounded throughout the day: “If you feel troubled, now is the time to pop a bôb” or “The administration recommends black-bôb today; if you do not have black-bôb available, two blue-bôb will be sufficient to get you through today’s anxiety” and “Due to the latest astronomical report, administration recommends popping one black-bôb now and a second black-bôb after the evening meal for maximum calm.” Often right in the middle of the shift a co-worker would break down and sob, overcome by thoughts of the end days to come.
No, they can’t have the population in a panic, thought Gina, remembering her first day on the job when as soon as she stepped outdoors a coworker directed her attention to the sign advising her to pop a white-bôb now and a green-bôb after the evening meal. There was not much for an evening meal, anyway, consisting of tubes of this, crisps of that, something labeled ‘vegetable substance’ and another labeled ‘hearty grain’ that looked like someone’s vomit. Worse tasting than the food rations she had bartered for with those five miners...what, almost two years before? The green-bôb also repressed hunger, thankfully. That schedule was to be  followed with a red-bôb after the morning meal and a pink-bôb upon arriving at one’s work station. Of course, she did none of that and lied about her consumption patterns. It was voluntary although when properly bôbbed the average worker could meet maximum production and thus gain recognition and promotion—and extra food rations. She worried about what her children were being taught about the drugs, however. The school provided miniature dosages of blue- and green-bôb, and purple-bôb was recommended for unruly children. They had tried silver-bôb with her son, trying to spark him out of his innate dullness, but he remained unresponsive. Teachers remarked on his larger than normal head and lack of hair. One of them believed he resembled, especially with his olive skin, one of the so-called ‘miracle children’ legend had foretold for the end times. Other teachers thought he was wasting resources and suggested to Gina that he be put to sleep. She feared for him, wondering which day an accident might befall him.
Someday soon she would have to leave, she contemplated as her fingers assembled the parts automatically. She had stumbled into this world through the wrong tangent and now that she was, as it were, back on her feet, she needed to keep moving. So what if these people around her were doomed? She did not need to be here to witness it. So what if they were convinced a comet was on its way to destroy the planet? She could escape with her children—back to an earlier age here on Ghoupallesz, well before any comet would arrive, or all the way back to Earth. Zaura could fit in easily enough there; she was an accurate copy of her mother: smart and golden blond. Her son Xix, however, would likely be deemed mentally disabled and not have much of a life on Ghoupallesz or on Earth. People would be kinder to him on Earth, she considered.
But where to find the tangent to exit this future place of doom? 


Not everyone on a planet will fit aboard a dozen spaceships, no matter how large the ships can be made or how tightly spaced the personal capacity might be. Mass panic would ensue: those knowing they will not be able to get aboard the escape vessels and those who believe they will or should be allowed aboard yet do not have a ticket and are scheming or working hard to try to get aboard.

Unlike the portrayal of a similar situation with massive "arks" in the film 2012, where there was no need for respiration devices, etc., those who had a place aboard were the rich who had funded construction and their personal retinue. When escaping to space, especially with the expectation of colonization, favoring the rich and famous would limit those who had knowledge and skills actually useful to to the survival of space arks.

The series of medications portrayed in THE DREAM LAND Book III "Diaspora" not only calm the populace but also enable them to perform their work in more efficient, productive ways, thereby making success more likely. For the average worker, of course, what motivation could there be to work hard to make things that will help other people survive? More money? Bonuses? A pat on the back and a sincere "thank you"? How to keep such workers working when they know years in advance that they will not be allowed aboard the escape vessels?

There will always be a limited number of tickets. Are you worthy of a ticket? What would you do for a ticket? Or would you prefer to stay behind and watch the comet come on in?




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(C) Copyright 2010-2013 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.