Showing posts with label plot. Show all posts
Showing posts with label plot. Show all posts

08 April 2018

When your Sequel Makes a 90 Degree Turn

A week ago, SUNRISE, the sequel to my 2014 vampire novel A DRY PATCH OF SKIN launched and let me tell you it has been anything but a roller-coaster ride. In fact, when my personal copies arrived I was so excited I did not open the box for a day. Then I picked one up and routinely flipped through it to be sure there were no ink splotches on any page. You see, I've read it already - about 15 times! 

But I cannot let it be. There is a third book to write if this is going to be a trilogy. I kinda expected to give it the trilogy treatment when I started Book II. Of course, it's been three years since Book I came out. I thought that would be it, the end, one and done in the genre of literary horror. I am not even a horror author. I just needed to prove something to my teenage daughter: the truth about vampires! But I digress...

It was easy to set up Stefan Szekely's departure from his family castle, leaving his vampire parents behind. I simply replicated my own history with my parents. I extrapolated a vampire version and recited similar scripts. How does the adult child relate to the elderly parents? I got him away in good order but then what? A trip to the big city, to the bank, like anyone seeking to live lavishly. But things had to happen, had to have happened prior to his re-emergence into society - so I had to imagine the future based on the present. (You can read more about that process here.)

So I'm going along, describing Stefan's adventures - misadventures, more accurately - knowing exactly what is going to happen at a certain point in the story. I kept the mood in Act I on the edge of humor - dark humor, certainly. I let Stefan play (while introducing the new world he discovers), let his ironic view color his experiences. I knew eventually he would arrive at his destination and when he did I had to have something for him to deal with. I held back that moment, I rushed ahead, I held back again, waiting for just the right scene to introduce a plot-altering character I had hired. When that character arrived on stage, I had to stop. I could no longer let Stefan keep to his happy-go-lucky playboy ways. The humor had to stop. A sharp turn was coming.Everything was perfect up to that point - but what next? 

Complications, obviously. Rising tension. Climax and denouement. I designed an Act III that would test my hero, drive him to his limits, force him to change. I felt I was taking risks; readers who liked my narrator would not want him to become a bad vampire. Yet he had to. That would take a deft hand - and a lot of rewrites. 
My story had to make a sharp turn - without seeming to make a sharp turn. Like every writer knows, it has to seem seamless. Although highly crafted, the plot must flow smoothly and when things happen, events come together, everything must seem perfectly obvious and meant to be for the reader. I'm usually good at that behind-the-scenes work. I took an acting class once upon a time. And two different screenwriting classes. This time, however, I had to rely on strict muses who refused to let me do my own thing.

So bad guys appeared on stage - from opposite sides: vampire gangsters and State Security thugs - and Stefan finds himself caught between them. How to get out of the situation? I felt in my back pocket: nothing. I touched my arm: there was an Ace up my sleeve: deus ex machina. Sure, writing teachers will cut off your fingers if you try to employ it, but I felt I had ample justification. In Book I Stefan talks to God; whether it is a real conversation or it's just in his head remains irrelevant because he acts on it either way. That back-and-forth, from dismissive of God to acceptance, however, sets up a new conversation in Book II. Thus, I was able to get my deus ex machina card punched and still win a free trip to Hell for my protagonist. 

And that, my friends, is where Book III, SUNSET, begins. 



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(C) Copyright 2010-2018 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

05 November 2017

Why I'm not joining the NaNoWriMo cult

November is the principal month of worship in the cult of NaNoWriMo (what the uninitiated may call the "National Novel Writing Month"). It is chiefly for those whose nervous fingers cannot avoid the succulent keys. Until 2014, I had never been able to participate because of its unfortunate scheduling. You see, November is the fattiest meat of the fall semester and tough to cut; it's when I have the most day-job work to do. Sure, I could write a draft of a novel in a month - if I had no day job to tend to, if I had no other disruptions, and if I had the idea in advance. But that is really the challenge of it.

I could not participate in the NaNoWriMo celebration of 2016 because I was in the thick of a write-in campaign for President of the United States, as the candidate of the Bunny Party. Needless to say, I lost. (You can read about my defeat here.) By then, there was no more time in the month to write 50,000 words and win it. And if I decide to start, I must win it. I started my epic fantasy tome during that NaNoWriMo, perhaps to distract me from the pain of losing, and got the 55,000 with not too much trouble. The finished novel is 230,000 words but vivid, lean prose.

The 2015 celebration month occurred just as I finished my then-latest novel, A GIRL CALLED WOLF, written mostly during the summer when I was stuck in Beijing, China, teaching a university course. I could not stop preparing it for publication just to start writing something new - something so new that I didn't even have an idea. And I had the busy day-job things to do. So I bowed out.


In 2014, with my vampire novel sent out into the world just in time for Halloween, I was free of projects. I decided to give it a go, hell or high water, day job be damned! I had no idea as of October 31, so I grabbed an unfinished sci-fi novella that had been sitting around for many years and plunked it into the microwave for 90 seconds. Then served it to my NaNoWriMo muse. THE MASTERS' RIDDLE (still a working title) was about a little alien captured by mean Earth people, who escapes and tries to make his way home. For a quartet of weeks it was happening. I thought I would finish it. I "won" by completing 50,000+ words during the 30 days of the month. Granted, I started with a couple thousand and an outline but I finished with more than 55,000 words, anyway, thus earning me a cool sticker. But the novel remains unfinished at about 70,000 words. I lost that loving feeling when I hit a plot conundrum; before I could figure it out, I was compelled back into day-job stuff.

November for me is typically the lull season. The past few years I have had ideas stew during November and take root in a Word file sometime in January or February. I pound the keyboard through the spring months and cruise into the final page somewhere in the middle of the summer. I revise and edit into the fall and voila! a new novel is born. 

Then it hits me: the lull. Writers know what this is and dread it. The Lull Month is full of doubts. Did I just write a bunch of crapola? Will I ever get another idea? What in the world will happen to me if I can't write anything else? 

Then spring comes and everything blossoms - although, for me, it's usually in December or January. And the process starts over again. November? Not the best time for me.

In 2014, I wrote my medical thriller vampire novel A DRY PATCH OF SKIN on the above schedule. In 2015, I wrote a novel about an orphaned Inuit girl who grows up and saves the world, A GIRL CALLED WOLF. Now I am once more in that schedule, having finished the sequel to A DRY PATCH OF SKIN and too busy with revisions to dive into a new project. I am a serial monogawriter, after all. One book at a time. Besides, it's the lull month again and I have no ideas. I still have not finished the sci-fi novel from last year's NaNoWriMo but it would be unfair to try to use that again to achieve some dubious fame. 

There is nobody in my circle who would be impressed at me writing 50,000 words in a month. When I was again stuck in Beijing to teach a course in 2016, I pounded out 72,000 words of my 230,000 word EPIC FANTASY *WITH DRAGONS novel (as well as a 33,000 word erotic novella that shall remain unpublished). Lots of free time, ok? Those who know me, know I can do it. 

This past summer (2017), I wrote 55,000 words of my 2014 vampire novel's sequel, SUNRISE, while sitting in a hotel room in Beijing and teaching a class on the university campus across the street twice a week. (I blogged about that experience here.) However, I've always been a quality over quantity type of person and go through many waves of revision, tweaking a word here or there until I cannot contain the urge more.

Nevertheless, I shall cheer on those who choose to dive once again into uncharted waters - for what could be more uncharted than the lexical spaces within the gray matter of a twisted mind? 

The goal for the blessed celebrants of NaNoWriMo is to create from sacred mind-fire a 50,000 word book. By definition, that is the minimum length for something called a novel. That seems to be easy enough. My previous novels have been in the range of 72,000 to 128,000 words. My epic fantasy, being an epic fantasy, rose to 230,000 words. However, let us not forget the time factor: one month - with the day job looming precariously over everything. That 50,000 word goal means 1,667 words per day for 30 days. You can write that much over lunch - or between classes, as I did. (My students often complain about writing 500 words per week.)

Good luck to all, and to all a long night!



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(C) Copyright 2010-2017 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

24 September 2017

The Future of Sequels

It is a fate worse than death: to be undead yet stuck with your vampire parents. After 13 years Stefan Szekely can stand them no longer. He wants to get a castle of his own. But first he must make his way to his family's bank in Budapest.
With endless strife across Europe, Stefan hardly recognizes Budapest. Nevertheless, he embarks on the reign of terror he always denied himself, living the playboy lifestyle, being a bad vampire. Until he gets a stern warning from the local vampire clan: You are not welcome!
Should Stefan fight for his right to party like it's 2027? Or flee to the spa resort he bought and ignore the world? Or will an encounter with a dangerous stranger change everything? Or will State Security actions ruin this vampire homeland?

In 2014 my medically accurate vampire novel A DRY PATCH OF SKIN came out to a rave review. My main purpose was to counter the hysteria of the Twilight experience with some medical research crossed with established legends. I wanted to tell a realistic vampire tale. I even set the story in my own city and the action in the story followed the actual days and months I was writing the story. The story and my writing of the story ended the same week. Of course, I revised and edited after that.

Then I thought . . . what would happen next? So I chose a gap of, say, 13 years (the number seems significant in horror stories). Where did I leave my protagonist? How is he doing? What could have happened since then? What has changed in the world during these 13 years? How would what's different in the world affect his own corner of the world?

As I started out on another vampire story I quickly realized that I had to also write a science-fiction story. If I were setting the story 13 years after the end of the previous novel, then this sequel would be set in 2027. 

What did I know of 2027? Not much. Like many sci-fi writers writing about the future, I took the present circumstances, the way things are now, and extrapolated how they might logically progress. Remember that novel by George Orwell, 1984? It was published in 1948 just as fears of a Communist takeover gripped Europe. It was supposed to be a warning.

With the current strife in Europe, mass immigration, the increase in crime, the open warfare between left and right groups, I could see that extending, continuing and growing through the following decade. The moral question that arises is whether the author should follow his/her own beliefs, that is, how the world should be, a Utopian view - or choose a path of development which would be the best setting for the story (given the plot that would unfold), however the society might become - or try to take an honest look at current events and let things fall where they might, for good or ill.

I chose both. For the sake of the story and for the way I think society will continue to "progress" or develop or evolve over the next 10 years, I'm letting the European conflicts play out in the sequel: my now less-medically accurate vampire novel, titled SUNRISE.

Today, Hungary and Poland are resisting accepting refugees and other immigrants and the European Union chastises them for it. Both nations have refused to comply with orders from Brussels and are threatened with economic punishment. Jump ahead 10 years (from now; 13 from the end of the previous novel) and these countries have broken away from the European Union, formed their own economic block and run business as usual in ways which are more to their liking. 

As described in this sequel, the Hungarian Federation (Poland is a separate nation but an ally) is a strictly run Euro-centrist society. The State Security apparatus runs a tidy ship and getting in is very problematic. Staying in if you are a "diseased" resident such as a vampire is dangerous. However, our hero, Stefan Szekely, is already within the boundaries of the Hungarian Federation at his family's estate in the former Croatia; therefore, I, the author, must deal with the vagaries of that location.

Needless to say, our hero has difficulties - or there wouldn't be a story. Yet as I charge through the final chapters, the look and feel, the horrors, and the dystopian ambiance seem right. Will he escape from the repressive Hungarian Federation? Or will evil powers greater than himself and the vampire clans of Budapest have the final say?

Regardless, in SUNRISE the world gets darker before the light shines again.



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(C) Copyright 2010-2017 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

26 March 2017

Using Bunnies in Epic Fantasy

My writing colleagues often declare a state of "writer's block" or else request help in deciding what happens next in their stories. Just as often I suggest introducing a magic bunny. And rather more than I would like, my suggestion gets a polite chuckle and goes nowhere. It's sad, really, because bunnies (or, rabbits, in their scientific designation) offer so much in the twists and turns of a story's plot, especially in an epic fantasy.

In the early days of social media, when everyone of my friends were posting pictures of their dogs and cats, I reached point where I was feeling saturated. Then, as luck would have it, I happened to see a picture of the most cute, most perfect itty bitty bunny wabbit ever! (Look to the right->) And so I posted it, simply for its cuteness - and with contemplation of that cuteness came a certain lessening of my stress level. Little by little I sought out cute bunny pictures and posted them. I soon became known as the bunny guy, both loved and loathed - mostly loved.

Then came the dramatic tome known as EPIC FANTASY *WITH DRAGONS, which I have discussed at length here and here. Also here. (And here, if you are still curious.) Even though there are dragons in this mighty tale of daring-do, I found places where a magic bunny could make a significant contribution. After all, rabbits have a long history of portents in medieval people's lives - perhaps even further back to the dawn of bunnydom. Rabbits also have meaning associated with animal totems and sometimes serve as messengers of the gods ("More treats, please!"). Some of us place great meaning on the simplest of acts, such as "What Does It Mean When a Rabbit Crosses Your Path?" while conveniently forgetting a time long ago when mankind lived in fear of rabbits



But I digress.... 

I choose to use rabbits, nee bunnies, in much more wholesome roles in my Epic Fantasy novel. While always appreciated and adored, I've found bunnies work best as plot point prompts. In that capacity, they may be either a source of nourishment (if one is near starvation) or a harbinger of the future. They may also be recognized as symbols of fertility! (Recommended use: Have a bunny hop across the grass outside the bedroom chamber windows as your hero and the seductive queen begin their love making.) For further bunniness, I recommend this earlier post on this blog.

As a source of nourishment:

After some time on the trail, our hero and his cohort pick up a couple of rogues. The food they have to share is not too delicious.


    “I wish we had some drake walk across our path tonight,” said Gorral. “I need some meat. Real meat. Not this...this grandfather food, food for old men with no teeth....”
Corlan smiled at the boy.
“You need a magic bunny,” said Tam.
“What’s that?” asked Corlan. “A magic bunny?”
“Chef always said that. Whenever we would run out of food at the palace, he would pray for a bunny to appear in the garden. By magic.”
    “Did it work?”
    “Sometimes a bunny arrived just in time for dinner.”
    Corlan laughed and licked his fingers. “That would be magic.”

As a harbinger of the future:

At one point in the journey our hero and his cohort seek help from an old magus and body-stitcher, an ancient woman named Urma.

“I remember you talked about Yvella, but never said anything about Dreva. How are your powers now?”
“I haven’t gone up in flames yet.” Urma started to chuckle, then stopped herself. “Magic powers grow stronger as we count down the years. I have one-hundred-fifteen years now, with only fourteen more to live. So says the rabbit in my visions. I didn’t listen at first—who would take a rabbit seriously?—so I didn’t believe. Then she hopped ahead of me on a long trail and at each bend of the path sat a stone with my name on it, written in Luvali. Counting the stones, I came to the final number. The tally was complete. I knew then what day I shall be done with this life. That’s both a blessing and a curse.”

Furthermore, the qualities of the bunny can shed light upon a difficult situation:

In one of the interludes that together comprise a separate novella woven through the novel, we follow the adventures of a little princess and her faithful tutor as they flee the cruelty of the queen.

    “Some people, especially in the north and the east, believe we are born and we die, yes, then we are born again in a different body. It’s a great mystery. We say such people have twice-beating hearts. You could be one of them, little majesty. You are young in age yet much older inside. I have always felt that way about you, little majesty.”
    “Oh,” was the princess’s reply. “I always thought I was a bunny. I thought it was only a dream.”
    “Perhaps you were a bunny in a previous life,” said Jabuli.
    “If it’s true, I don’t remember it much. Vegetables is all. Lots and lots of vegetables.”
    “Do you still like vegetables?”
    “Oh, yes!”
    “Then perhaps it is true.” She smiled. “Now you are a princess.”
    Adora pouted. “I think I prefer being a bunny.”
    “Unless a dragon comes to eat you,” said Jabuli.
    “No, not then.” The princess watched the hillside, marked the city in the distance, the strait and the island beyond. “This is the farthest I have ever been from my slumber chamber. I never knew a world like this existed. It was only written on parches.”


In an earlier work of mine, THE DREAM LAND TRILOGY, I also used rabbits. In Book III, at a time of warfare, the opposing armies used giant war rabbits and battle hamsters, ridden by pilots and laser-archers. The beasts truly won the field that day! However, it is best to keep rabbits to a normal size and healthy disposition. Or else we might all succumb to the terror of the Middle Ages.
Not quite as I depicted them in THE DREAM LAND Book III, but...still impressive!
Therefore, when stuck in one's writing, always consider a bunny to liven things up. Fear not the hubris of old nor the salivation of culinary quislings, for it is only with the Zen of Bun that one may go forth with renewed vigor to face the world, a world which is often inhabited by decidedly unbunny-like dragons!


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(C) Copyright 2010-2017 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

19 March 2017

Plotting an Epic Fantasy With Dragons

Once upon a time there was no epic fantasy with or without dragons. Then, one day, there was! How did that happen? I'm still wondering myself. When my head clears of the sleepy cobwebs, my intellectual mind reminds me that it is a simple thing we like to call plot - or, in the superlative, plotting.

Plotting is the positioning of plot points (i.e., "things that happen") along a route through a tale. With a quest tale, it is considerably easier because you have an actual route to follow. Such routes are best laid out on maps. The first step to plotting is to have a good map of the quest area. Normally these are not laying about willy-nilly in a dusty cartographer's shop. No, you might very often need to make your own. 

The first step is to find a map of any ol' place. Let's take America, for example. Find a map of America, that ancient land of myth and merriment that scribes will not cease talking about. Now, we know from our basic studies that the world changes through the centuries. We know seas rise and mountains rise. We know also that rivers may flow away and become lifeless canyons. We know that once fertile fields may become inundated by the sea and turn into marshlands. Forests will fall in one place yet grow thick in another. 

The second step is to mess up the map. Create chaos. Let the seas rush in and the lakes overflow. Let mountains sprout and volcanoes thrash the land. Quakes will alter the landscape, as well. Cities may need to be rebuilt as others collapse into ruin. We are talking centuries, remember. Kingdoms rise and fall, borders change. Legends are passed from campfire to tavern to a fine court of ladies and gentlemen. And there are always stories to tell that explain the world we inhabit today - the today of our tale.
The lower valley in the Ancient Era.

The lower valley as we know it today.
The third step is to designate a starting point. Let's say it is a city at one end of the map. Then designate a destination, perhaps at the opposite end of the map - depending on the size of one's map. Bigger is not always better; remember the stamina of your hero/heroine and his/her cohort. Think of the dangers along the way: a longer journey must necessarily be fraught with more dangers. Something significant must happen at regular intervals which will cause the hero/heroine to press on. Yet what does happen at those regular intervals must also be entertaining in its own right, almost as though that scene were its own tale.

The fourth and final step is to draw a line connecting the two points: start and finish. Next, draw an X at regular internals. These Xs will mark where something significant happens, such as a dragon attack. Perhaps there are wild people blocking the route. Or interesting ruins that must be explored. There may even be a magus or two here and there. Or a city, grand and glorious, that no one in your hero's party ever suspected existed. Or another dragon attack. The possibilities are nearly endless - though do keep in mind the length of the route and give your heroes a break once in a while. 
The entire realm of the Americus, circa 9845.
Keep in mind that a good tale has ever-worsening events. This rule was invented by scribes long ago who had too much time on their hands and too much ink on their nubs. This rule is important for testing your hero. A hero is not so heroic if all he/she must face is a magic bunny. Let your hero face doom. It's really not so awful. Remember that you can enjoy it all from a comfy chair. For your hero, however, it is a blessing: the chance to prove himself/herself and reclaim that reputation once lost (hence the need for a road trip in the first place). The final plot points should take your hero down to his/her worst, ready to fail, ready to die. Then go get a fresh cup of tea and let your hero/heroine dangle a bit.

Now that you have your plotting done, wish your heroes well and send them on their way with ample supplies and a healthy dose of fortitude and bravura. Perhaps assign a comic relief (a kitchen boy?) or some other minor actor (a hunchback?) to divert attention from the blustering braggadocio of the dragonslayer - for who else is best suited for such a journey but a dragonslayer in search of dragons? As scribes long ago were wont to scribble: "It takes a whole cohort to slay a dragon!"

You, too, can ride along on this heroic quest to rid the world of the scourge of dragons by reading EPIC FANTASY *WITH DRAGONS on slices of shaved wood or as light upon a smooth stone. The choice is yours.




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(C) Copyright 2010-2017 by Stephen M. Swartz. All Rights Reserved. No part of this blog, whether text or image, may be used without me giving you written permission, except for brief excerpts that are accompanied by a link to this entire blog. Violators shall be written into novels as characters who are killed off. Serious violators shall be identified and dealt with according to the laws of the United States of America.

29 January 2017

A Question of Quests

A little more than a year ago, I set out on a quest, pushed by fellow writers who encouraged me to try my hand at writing an epic fantasy. Well, good folks, I did that. I typed every day of the year with a story firmly in mind. On good days in the summer I wrote for a full eight hours. I actually wrote a novel following a hero's quest. Then I wrote a novella about a little princess in another part of the realm. Then I merged the two stories. The result is a 235,000 word tale of daring-do chocked full of all the epic wisdom I could stuff into it--which, I am learning, may be relevant in our heated political season.*

By "quest" I mean a journey of some kind--a hero's journey, in Joseph Campbell parlance. However, in writing an epic fantasy, a quest could be a hero going in search of something of value, or a hero simply trying to travel home from far away, perhaps from a place of tribulation. A quest could mean a bubbly travelogue, much like Chaucer's Canterbury Tales. Or, a quest could be a hero going to a particular place where he intends to do something important. This last option is the pattern I adopted for my epic fantasy. (e.g., A man with a plan, out getting a tan, and learning to pan the jokes of his sidekick Tam.) My model for a quest was Tolkien's Lord of the Rings, although I bent over backwards to avoid borrowing anything from it. Likewise, I started reading George R. R. Martin's Game of Thrones, but I deliberately avoided any dragon references which my readers might tease were similar to Martin's use of dragons.

Then, much to my chagrin, I discovered a problem. A fatal flaw. An underlying faux pas. A fundamental error. So...what to do with a 235,000-word tale of rousing adventure that falls short of being an epic fantasy? Maybe call it epic sci-fi? That just might be crazy enough to work! You see, there are some rules....


Rule #1. The setting of the epic fantasy must be a world of non-existence to the world of both author and reader; hence, a totally fabricated landscape. If we dare suggest it is here on Earth, we lose. 

The "present" of my epic fantasy is about A.D. 8000.
I beg a waiver. Initially, I invented a world, true, but as I laid out the plot, the series of happenings our hero would experience, I marked them out on a map of a known location here on Earth. By then I had decided this epic would be a behemoth comprising five separate interweaving story lines and one of them would be from a novel I had started long ago in my youth. That early novel idea was set in a futuristic America. As I started writing my epic fantasy, that futuristic America was slated to be the mythological history underlying the present story. As the manuscript grew tremendously, I scaled back that "backstory" to only the mentions my cast of characters would speak once in a while. However, I kept the setting of a future America.

My waiver is because the setting is so different from the world we know today that it might as well be some other place purely of my imagination.


Rule #2. An epic fantasy must have a large cast of characters which includes certain ones in stereotype roles. 

I deliberately tried to achieve that large cast but, going on a quest, our hero and his sidekick are not likely to come upon very many people. In fact, after a couple chapters of just traveling down the valley, I thought I better introduce some new quirky character to liven up the story. Hence, the magus appears. More people to talk. And the magus, being old, can impart some of the backstory. Also, a trek down a valley can only entertain for so long. At some point they would come upon a city, and what would they find there? More people.

My eyes fell upon an infographic, not long after I started writing my epic fantasy, which stated that an epic fantasy needed I needed 20 characters. Besides my hero and sidekick, there would be others playing important roles: the evil prince, the jealous rivals, ordinary townsfolk with devious agendas, warrior tribes in the wilderness, corrupt judges, executioners, crowds of biased citizens, trinket dealers, stable boys, and so on. There would be a love interest for our hero, of course, and maybe temptations down the road. The one character I did not have was a clear antagonist. 

In English teacher lingo, the protagonist is the character that moves the story forward, no matter if that person is good or evil. Usually, moving the story is what causes us to set the story on that character's shoulders, as narrator or our main focus. The antagonist is not necessarily the villain, though he/she may be. Rather, the antagonist is that character (or force of nature) which seeks to thwart the advance of the protagonist, preventing the achievement of his/her goals. In the case of my epic fantasy, the antagonist is chiefly all the dragons of the world and assorted rogues along the way.

So, in the end, I have 20 characters that play some significant role in the plot--not just walk-on roles for color but say or do something that pushes the plot forward, regardless how much "screen" time they get. I'm particularly fond of the hunchback and the river pilots.


Rule #3. The average "bestselling" novel (at least in the fantasy and sci-fi genre) have 15 obstacles to achieving the goals of the quest. 

No problem, I thought. I had a map and I knew how to use it. Something would happen about every half-inch on the trail I had drawn on the map. I pretty much kept to that plan. Later in the story, as new ideas developed from the current writing, I switched out some of the events happening. However, making sure our hero had to deal with 15 (or more) episodes, each a danger, distraction, or detour to overcome, was the reason this epic fantasy reached 235,000 words.


Rule #4. The epic fantasy requires lavish description, flowery language, quirks of speech (including made-up words for things), to better envelope the reader in a strange world far from our own here on Earth. 

Well, I did write a science fiction trilogy involving interdimensional travel to another world, so I did invent other languages for that world. However, in our present day and time, when my college students have such aversion to reading even the shortest, simplest texts, I find myself skipping over large paragraphs of description. All right, it's a room in a castle, and there are pieces of furniture. I don't see how the colors or textures matter unless it somehow influences the plot. Becoming jaded, I suppose; I have read some of the longest novels ever written (e.g., War and Peace, Shogun, The Well at the World's End) and did not skip any portions of them--but that was then.

Therefore, I swore to keep it lean, to concentrate on action, dialog, and offer enough description to paint the scene. I swore to keep scenes manageable in length and chapters at the size to read in an hour or less. I promised myself to get to the core of the action or present information or backstory in colorful ways (usually through dialog) that were fun to read in themselves. I was aiming for an epic fantasy length story, of course, so the leanness of the initial writing was not a concern. I knew I could flesh in a scene where needed after I'd finished the draft. And I did. 


Rule #5. Things happen in fantasy places, both impossibly wonderful and just as likely amazingly cruel. Unconstrained by modern law or sensibilities, an epic fantasy can be quite open with regard to the particular incidents that occur.

I also had in mind to keep this book clean; that is, morally sound, suitable for at least the New Adult category. I accepted that I could not keep it at a Young Adult level because there would be dragon slaying about every chapter. There got to be more violence, and some sexual episodes downstream but I had the camera turn to the window so we could watch the sunset. I feel good about keeping it less graphic than my other novels. As it turned out, I would even let my mother read it. My father, however, is a different case.

I think I can save my book by calling it an epic science fiction fantasy adventure and leave it at that. Hard to put all that on a title page, of course, but then I have maps this time--maps of a place not quite our own landscape. After all, our hero was born only 4800 years from now, give or take a few days. A lot happens between now and then.


NEXT: I shall further explicate the amazing episodes that comprise the greatest epic fantasy (or similar genre) that I have ever written on a computer! 


*"political season": I started to believe from my "inhabiting" wise characters that I could be a fair alternative to the presidential candidate options and so I began the Bunny Party. Unfortunately, we only achieved 12 votes, half of them from my relatives.

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